Welcome!

Behind the Glamour

Welcome to Behind the Glamour, a post- Mortal Instruments RPG set right after the events of City of Glass. The world must find its way back to peace and understanding after the Nephilim were almost destroyed. Downworlders are now allies, and have equal seating in the Accords. How will you represent your race in this new era?

Updates
Mandatory Reads
Character Links
References
Roster

Nephilim: 18
Mundanes: 4
Warlocks: 5
Vampires: 3
Werewolves: 5
Faeries: 4

Currently

Mid Fall

New York City

Photobucket
Chilly and Windy


Idris

Photobucket
Cool and Clear

C-Box
Staff

Administrators
Munkir
Nakir
Moderators
Ouriel
Kalaziel

Advertise Us!



Listed At
RPG-Directory// //    




Credits

Skin © Mousie
Side-bar © Roswenth
Banner and Button © Jace Wayland
References © MundieSource.net and the TMI Official Site
The world of The Mortal Instruments belongs to Cassandra Clare




  [[Reply]][[New Topic]][[New Poll]]

 Races and Creatures
iratze
Posted: Mar 20 2009, 07:06 PM


Administrator


Group: Admin
Posts: 59
Member No.: 1
Joined: 20-March 09



Here we have a comprehensive listing of races and creatures we see in the world of the Mortal Instruments Trilogy. The majority of the information is credited to MundieSource.net and we've also added information we've picked up in the process of rereading the books. We're just trying to have all of the canon information as accessible as possible so that our roleplaying can be accurate and Cassandra Clare's world is intact.

If we are missing anything, or if there is something worth adding that you think belongs here, please let us know!**Information compiled is a combination of text taken from MundieSource and our additions.
iratze
Posted: Mar 28 2009, 06:18 PM


Administrator


Group: Admin
Posts: 59
Member No.: 1
Joined: 20-March 09



.:Angels:.

    White winged, looks similar to that of a human, with a voice like a song. They have the ability to show events, send one dreams, speak telepathically, along with other abilities.

    Angels seen in TMI
    Ithuriel
    Raziel
iratze
Posted: Mar 28 2009, 06:23 PM


Administrator


Group: Admin
Posts: 59
Member No.: 1
Joined: 20-March 09



.:Demons:.
    Demons are the soulless beings that live in multiple dimensions. They escape into the human dimension, seeking human life and vitality to feed on. They are the reason Shadowhunters exist, and are responsible, in one way or another, for the rise of the Dwonworlder races. Factoid: Gold is poisonous to demons.

    Featured Demons

    Agramon // The Greater Demon that kills the warlock in the prologue of City of Ashes and later assists Valentine in killing the other Downworlder children. It is the demon of fear and takes the form of whatever you are most afraid of in order to drive you mad.

    Abbadon // Describes itself as “The Demon of the Abyss.” It is the Greater Demon that attacks from Madame Dorothea's trying to get the Mortal Cup. It is killed, in part, by Simon because it cannot be exposed to sunlight and Simon shoots out the skylight.

    Eidolon // The boy with blue hair, a shape-shifter demon Clary sees in Pandemonium. We are never told exactly what kind of demon he is, but we know that he has several rows of teeth, as mentioned when he grinds his teeth, and that his hands are claw-like when he fights Jace.

    Dragons // Usually described as large, scaly, and possessing the ability to breathe fire. Jace says that they're mostly extinct in a conversation with Simon in CoB.

    Forsaken // A mundane who has been Marked but survived the pain and lost his or her mind, thus becoming a deformed and evil monster. Valentine has an army of Forsaken in CoB. The existence of Forsaken is against the Covenant.

    Ravener // A demon that has a body like an overly-scaly alligator, many legs, and a thick barbed tail. Ravener's can speak and, from our experiences with them, generally do so in broken sentences. They are generally search-and-destroy creatures under the control of powerful warlocks or demons.
iratze
Posted: Mar 28 2009, 06:25 PM


Administrator


Group: Admin
Posts: 59
Member No.: 1
Joined: 20-March 09



.:Faeries:.

    General Information

    Also known as The Fair Folk or the Fey. There are two theories regarding their origin in The Mortal Instruments. The first states that cross-breeds of demons and angels, and the second states that they are angels cast from heaven for their pride. Jace is more inclined to believe the second theory. Hodge Starkweather mentions in CoB that they have inhabited the earth longer than humans. They cannot lie, but enjoy “creative truth-telling.” The entrance to their Court is in Central Park. Faeries hate iron.

    Weapons and Enhanced abilities

    The Fey are an immortal race with very subtle abilities. They are able very persuasive, and know how to use someone's weakness against them.
iratze
Posted: Mar 28 2009, 06:26 PM


Administrator


Group: Admin
Posts: 59
Member No.: 1
Joined: 20-March 09



.:Humans:.
    Also known as 'mundanes' or mundies'. These are regular people that inhabit the earth are are protected by the Nephilim. Part of the Clave's doctrine includes their task to keep humans from knowing the truth about Nephilim, Downworlders, and Demons. They take no active part in the world of The Mortal Instruments... yet.
iratze
Posted: Mar 28 2009, 06:28 PM


Administrator


Group: Admin
Posts: 59
Member No.: 1
Joined: 20-March 09



.:Nephilim:.
    General Information

    They are also known as Shadowhunters and are sometimes referred to as “Children of Nephilim.” Nephilim is a Biblical term and according to this article, are the result of relationships between “Sons of God,” or fallen angels, and “Daughters of Man.” They are also sometimes referred to as giants in Biblical texts. According to the official TMI website, the Angel Raziel created Nephilim after being summoned by a warlock. He did so by mixing his blood with the blood of man when the world was overrun with demons.

    A Shadowhunter's existance revolves around the task of ridding demons from the dimension they share with Mundanes and Downworlders. They begin a very extensive education when they are young, learning about demon nature, fighting, weaponry, ancient languages, and runes. The goal of their education is to prepare them for a lifetime of protecting the world from demons, sending them back to hell.

    As adults, they have several options as a shadowhunter. They can relocate from their home, Idris, and run an Institute at another location in the mundane world. From there, they can defend a different front of the demon presence, and offer traveling Nephilim boarding. In general terms, Shadowhunters who live outside of Idris and in institutes have more contact with Downworlders and are more comfortable with them, though still suspicious.

    For the more talented and mentally strong Shadowhunters, they can elect to become a Silent Brother. These mute Nephilim are the recordkeepers of the Shadowhunter history, and incredibly pure to the laws of the Clave. They withstand the more powerful runes from the Gray Book, from which they draw their power and authority. Valentine Morgenstern recently murdered this whole subpopulation of Nephilim, and the Clave must now seek new volunteers.

    Weapons and Enhanced Abilities

    A Shadowhunter's primary weapon is his or her stele. With it, they can inscribe the runes taught to them from the Gray Book that give them enhanced abilities that range from stealth, dexterity and the ability to heal. Without runes, Nephilim are as vulnerable as mundanes. They are then trained to handle seraph blades and multiple types of weapons to kill demons and send them back to hell.
iratze
Posted: Mar 28 2009, 06:30 PM


Administrator


Group: Admin
Posts: 59
Member No.: 1
Joined: 20-March 09



.:Vampires:.
    General Information

    Also know as The Night Children, these blood-sucking creatures can only roam after the sun has set. If a vampire goes out in the sunlight they will be charred to ash. Vampirism is a disease humans contracted from demons, which give them their Downworlder status and are usually looked down upon by the Nephilim. Under the terms of the Accords, Vampires cannot sacrifice a human life for their thirst. Only 'Rogue' vampires kill, and drink the blood of live humans, and are sentenced to death by Nephilim if caught. They hate iron, especially blessed Iron, and are mortal enemies of the werewolves.


    Weapons and Enhanced Abilities

    Superior speed and strength combined with immortality.
iratze
Posted: Mar 28 2009, 06:31 PM


Administrator


Group: Admin
Posts: 59
Member No.: 1
Joined: 20-March 09



.:Warlocks:.
    General Information

    Also know as the Lilith's Children. Warlocks are half-human and half-demon. They have magic powers with no actual source, though their powers can be depleted, as seen in CoA when Magnus helps keep the truck afloat.

    Email communication between CC herself and Loki from the forums at TheMundanes.com:

QUOTE
Warlocks in the MI world are the offspring of a demon and a human
being, so they're born.* They can't have children, and they don't really
have specific personality traits because unlike faeries they don't live
in a close knit society but are rather scattered. They tend to age
until they decide what age they want to stop at, but since they have
different kinds of demon parents it can vary."

*I asked if someone could be "sired" into being a warlock, like a vampire or werewolf. Turns out not so.
iratze
Posted: Mar 28 2009, 07:16 PM


Administrator


Group: Admin
Posts: 59
Member No.: 1
Joined: 20-March 09



.:Werewolves:.

    General Information

    Also known as lycanthropes and “Children of the Moon.” They are Living beings who are cursed with Lycanthropy, a disease which turns them into werewolves on the night of the full moon. Like Vampires, their downwolder status derives from infection by demons. Maia says in CoA that the demons that gave rise to vampires and werewolves were enemies, explaining their natural aggression towards each other today.

    Weapons and Enhanced Abilities
    In human form, werewolves have increased strength and speed. Many train themselves to have the ability to transform at will and resist transformation during different phases of the moon, but even the best trained wolf cannot prevent it when the moon is full.
iratze
Posted: Mar 28 2009, 07:18 PM


Administrator


Group: Admin
Posts: 59
Member No.: 1
Joined: 20-March 09



.:Other Featured Creatures:.
    Elves // Are only about eight inches tall, and according to Jace in CoB, they bite.

    Church // A blue Persian cat who lives in the Institute. Church is most often a kind of "tour guide" and takes people where they need to go within the Institute, though he tends to be partial to the kitchen, since Isabelle will feed him since he is the only creature that eats her cooking. Jace comments that Church is pudgy because of this.


Topic Options [[Reply]][[New Topic]][[New Poll]]



Hosted for free by InvisionFree (Terms of Use: Updated 7/7/05) | Powered by Invision Power Board v1.3 Final © 2003 IPS, Inc.
Page creation time: 0.3227 seconds | Archive
melbourne created by mousie/missdirected of the