Visual Novel Development, Let's go.
jennon_donnon
Posted: Sep 21 2007, 03:12 PM


Mangaka and Writer


Group: Admin
Posts: 397
Member No.: 2
Joined: 1-January 07



I have a plan to make a "visual novel" - the likes of Kanon, Tsukihime and Fate/Stay Night. It is a plot-run game of sorts, with pictures. The outcome of the story depends on a player's choices.

That said, I have gotten my hands on a visual novel engine, and am planning to make a game. The problem is, I have neither a plot nor characters shaped out yet. Give suggestions here, or ask questions. The engine can be found at http://www.renpy.org

I do not believe we need extra help for now, seeing that this project has just been born.

Anyway, the initial line-up is:

Programmer: jennon_donnon
Artist: jennon_donnon (primary), jahmmon
Storyline:

I will ask for assistance here on my side for other artists, colorists and storyline writers, but for now, we need something fleshed out first.

EDIT: My friend has helped me think of a story. It's quite clichéd, but it works for now. Any other suggestions will help a lot.

OUTLINE:

hero:
from a place unknown.

heroines:
girl A: Saya
-classmate of B
-lives with father (hi-tech commercial farmer, sells vegetables for market) greenhouse outside house.
-mother is dead

girl B: Mayu
-classmate of A

[PROLOGUE] biggrin.gif1:
player found unconscious on a beach, half in/out of water by two girls. girls help.
player wakes up
-keep silent,
-don't come near me (hostile),
-don't come near me, your shoes and socks will get wet.
player blacks out, girls help anyway.

player wakes up on a bed.
1 of the 2 girls sitting on a chair beside the bed, girl says "he's conscious", calls father.
girl leaves room, father enters and her father asks
"how are you feeling, young man?"
-where am I?
goto part 2
-a little dizzy.
father: "okay, that's good."
"where am I?"
part 2:
father: "you're in <placename> place."
player: "huh? what's that?"
father: "anyway, what's your name?"
player: "... I don't know. I... just don't know."
father: "he has amnesia!"
girl A comes in, "I wa shock!" "this is a problem..."
girl A "anyway, I found this letter in thine pocket. methinks its in a language me not knowing."
girl A shows letter.
player: "I can't read it... the letters are smudged..."
player feels dizzy and faints again.
[/PROLOGUE]

[DAY 1] biggrin.gif2:
Dream - player's memories

Player wakes up.
Breakfast.
They let player stay.
Saya cut disturbingly long hair.
Player do not want.
Mayu visit.
Saya asks Mayu to hold player still.
Player "what the hell are you two trying to pull?"
we want cut hair.
"Don't!"
CUT HAIR!!!! WEE~
Mayu asks Saya for name
Top
windy-golightly
Posted: Sep 23 2007, 10:22 PM


British Gentleman Author


Group: Moderators
Posts: 50
Member No.: 8
Joined: 8-April 07



male lucy! (elfen lied)...

OOK!-OOK! *Pounds chest (sorry, bad impression)

i've never read a visual novel before (i'm not a.... nerd?) so i didn't really understand the terms, but reading just the dialogue does remind me of a lot of things. it's hard to determine what will become of the storyline but i'm sure that with a little development it could become interesting

jennon! your challenge is to include the words "mushrooms", "javelin" and "indestructable" in your next post!
Top
jennon_donnon
Posted: Sep 24 2007, 03:01 AM


Mangaka and Writer


Group: Admin
Posts: 397
Member No.: 2
Joined: 1-January 07



Hmm, perhaps I should use the basic story outline first and not the script? Makes the post mushrooms-easy to read. biggrin.gif

Male Lucy... I haven't watched Elfen Lied yet, so I'm not too sure about the characterization. Any help is appreciated.

Visual novels are just like "Choose your own Adventure", except that it is in a soft copy, and you get pretty pictures. Yeah.

Well, windy, you deserve to be stabbed with javelins - unless you're indestructable (sic)- if you haven't played a visual novel. Nah, j/k, and the term is "otaku" (though I refuse to associate myself with that term.)

I will edit the first post accordingly.

Oh, and I win. Your challenge is to use the words "flaccid", "aspiration" and "dynamics" in your next post, windy.
Top
windy-golightly
Posted: Sep 24 2007, 11:52 PM


British Gentleman Author


Group: Moderators
Posts: 50
Member No.: 8
Joined: 8-April 07



so, your aspiration is to make a choose-your-own-adventure story, eh? (ie you decide the dynamics of the story?) well, the problem with them is you can spend a lot of time on them and they will still be shorter than a linear story (a lot shorter...)

like hell am i using the word "flaccid"... tongue.gif

your challenge is to use the words "door" "encyclopedia" and "water"
Top


Topic Options




Hosted for free by InvisionFree (Terms of Use: Updated 7/7/05) | Powered by Invision Power Board v1.3 Final © 2003 IPS, Inc.
Page creation time: 0.4684 seconds | Archive