cannot get CTF maps to work!, need some help in 0.7b!
doomer
Posted: Aug 29 2008, 06:31 AM


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i cannot run my self-made odamex maps can some one tell me a solution to this:
unknown type 5013 on (-512,-464)
what i have made wrong?
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demyx
Posted: Aug 29 2008, 03:22 PM


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I don't think Odamex maps are compatible with ReMood right now.
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Red`
Posted: Aug 29 2008, 05:22 PM


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What demyx says below -
Oh by the way the bfg10k will not work in odamex either.
Odamex uses the boom configuration.

This post has been edited by Red` on Aug 29 2008, 05:31 PM
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demyx
Posted: Aug 29 2008, 05:24 PM


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BFG10000 will not work on ReMooD. That is a Skulltag only weapon.
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GhostlyDeath
Posted: Aug 29 2008, 05:34 PM


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Currently, ReMooD does not support CTF and it will never add support for Skulltag weapons and powerups.
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doomer
Posted: Aug 30 2008, 01:38 AM


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i'd never said that i want to give my maps things from skulltag but in the pinned topic there says odamex maps (boom) CTF maps would be compactible in Remood
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Red`
Posted: Aug 30 2008, 06:45 AM


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They will be but the CTF code hasn't been written/implemented yet.
Blue flag - 5130
Blue spawn - 5080
Red flag - 5131
Red spawn - 5081
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doomer
Posted: Aug 31 2008, 03:00 AM


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oh when it will be implented?
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demyx
Posted: Aug 31 2008, 12:19 PM


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Probably after the netcode works again. If not then only time will tell...
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GhostlyDeath
Posted: Sep 1 2008, 02:55 PM


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QUOTE (doomer @ Aug 30 2008, 01:38 AM)
i'd never said that i want to give my maps things from skulltag but in the pinned topic there says odamex maps (boom) CTF maps would be compactible in Remood

There was an older version of ReMooD that had CTF
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doomer
Posted: Sep 2 2008, 06:57 AM


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which one?
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