Part Two: http://touchofdestiny.proboards105.com/index.cgi
Omnia Scientia Bonum Magnum latest news: PlotWelcome back; your last visit was on Nov 23 2009, 06:59 PM
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Book 1: Legend and Royal Law As told by those who were there, the laws governng the fabeled lands. Please, make sure you visit here before you join!!!
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Feb 16 2009, 09:15 PM In: Plot By: Nicholas |
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The Marketplace Come here for all your needs in art!
(Or rather just come here and put a graphic request.)
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Feb 17 2009, 11:03 AM In: Request! By: Nicholas |
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Becoming a Citizen So, you'd like to live here, eh? Make your way through here to carve your name in history.
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Nov 23 2009, 02:28 AM In: Abigail Desmond By: Nicholas |
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Notice Board Make the city aware of your place of business.
(For those who can't figure it out, here is where you advertise your site. Guest friendly.)
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Town Gossip You can talk about anything here. Includes RP Related and OOC discussions, Fan Art area, as well as the Absence board.
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Doriath The mighty forest kingdom of Elu Thingol, greatest of the realms of the Sindar in Beleriand. The kingdom lay in two parts, separated by the River Esgalduin: the lesser, northwestern Forest of Neldoreth, and the greater, southern Forest of Region. These forests, and the small oakwood known as Nivrim on the western banks of the Sirion, were encompassed by the Girdle of Melian, which protected the land from its enemies.
In the midst of Doriath, carved into the rock beside the River Esgalduin, lay the Halls of Menegroth, the Thousand Caves, citadel of King Thingol and Melian his queen.
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Lindon The green land to the west of the Blue Mountains; the only region to survive the destruction of Beleriand during the War of Wrath.
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Eregion A land of the Elves in the west of Arda during the Second Age, famed for its smithwork and the friendship of its people with the Dwarves of nearby Khazad-dûm.
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Lindórinand A woodland kingdom of the Silvan Elves on the western banks of the River Anduin.
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Hísilómë A cold, mist-laden land that lay to the north of Beleriand, walled by mountains to the west, east and south. When the Noldor returned, this region fell under the control of Fingolfin and Fingon, and they gave it a name in their Quenya tongue: Hísilómë, Land of Mist. As Quenya gave way to Sindarin, the name came to be replaced by its Sindarin equivalent in common use. So, this land is better known to history in its Sindarin form: Hithlum.
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Ravenheart Keep The seat of the court of High King Nicholas.
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Vane Vane is a floating city whose purpose is to govern the humans of Alcanous in the art of magic. The Magic Guild of Vane produced many powerful sorcerers, chief among them Gavin, who was once the Premier of the Magic Guild of Vane after he left the royal court.
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Meribia A bustling port town that relies on trade governed by one of the Four Heroes, Master Mel.
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Sep 30 2009, 10:07 PM In: Meeting An Old Acquaintance... By: Marke of Cornwall |
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Stadius Zone This area in the vast island continent, has seperate villages each with its own Dragon protector. The Blue Dragon in the water shrine of Lyton, and the Black Dragon in a fortress on the plains of the Pao Tribe's homeland.
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The Silver Spire The seemingly beautiful erected tower stood at the edge of the country. By night it had an eerily mesmerising soft "moonlit glow" around it. However it only served as a false facade to the one who dwelled within...
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The Lost Woods The Lost Woods lie east of the Alcave Mountains' rain shadow and has a humid-continental climate; winters are cold throughout but much longer in the north, while the south has hotter summers.
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Nov 23 2009, 03:57 PM In: Searching for a way back By: abigail |
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Twilight Valley The Twilight Valley is a virtually rainless plain making it the driest desert to be found.
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Cornwall Country near Wales that once belonged to Igraine and Gorlois. After their death, the land has passed to Morgaine.
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Avalon The misty isle home to the faerie people, as well as the worshippers of the Great Mother. Also home to Viviane, aunt of Morgan le Fay and sister to Morgause.
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Luster Luster, the Land of the Unicorns. The Queen of the Unicorns created five amulets, known as the "Queen's Five", that are made of gold, crystal, and unicorn hair. These amulets carry the bearer, upon utterance of necessary incantations, between countries.
The unicorns' sociopolitical court meets at four distinct places located on the four corners of a continent. These places, which are inhabited during the season whereafter they are named, are called Springdale, Summerhaven, Autumngrove, and Winter Rest.
Enough humans to "make a medium-sized town" dwell in Luster, each assigned tasks by the Queen of the Unicorns.
Seven dragons live in Luster: Firethroat, Graumag, Fah-Leing, Redrage, Elliban, Master Bloodtongue, and Bronzeclaw.
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The Castle Palatial home to King Arthur and his Knights of the Round Table, as well as the Lady Guinevere. Any and all are welcome beyond the castle gates.
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--Dead End--
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The Legend
I can remember sitting by the campfire, hearing tales of ancient heroes and fearsome foes. I remember the bard strumming his harp, regaling the village of the great King and Dragonmaster Bowen who united the petty kingdoms of Caledonia Isle into a unified and peaceful country...of the dragon Draco who assisted Bowen..and beautiful Queen Kara. I sat and listened, pretending by morning that I was the Dragonmaster fighting evil, and discovering the hiding places of the lost Dragon Tribe...until one day my fantasy became reality...
Season: Spring
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