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 2500 Double Bestigors
amabbett
Posted: Aug 18 2012, 06:07 PM


Foe Render


Group: Members
Posts: 94
Member No.: 5,507
Joined: 19-July 12



Today had a match against a 2500 point Vampire counts army.

This was the list I've been using. Only had three games with it but I’m doing pretty well. Just got into the battle part of the hobby. I've made a lot of mistakes during matches, due to starting and not having much idea about opponent's armies. Here is the list I used for the last game. Before I'd been using a GBS on level four with beasts instead of death. Will also probably change level 2 to Wild and have shadow on Lvl 4 for mindrazor.

Lords 558
Great Bray Shaman LVL 4 Death Hagtree Fetish AHW Blackened plates Crown of command
Great Bray Shaman LVL 4 Wild AHW

Heros 522
Wargor BSB Heavy AHW HA Shield Gnarled Hide BSB
Bray Shaman Shadow, AHW Feedback Scroll
Bray Shaman Beasts, Herdstone Shard Ruby Ring of Ruin

Core 630
30 Gors AHW FC
30 Gors AHW FC
19 ungors

Special 795
30 Bestigors FC Flamming Banner
20 Bestigors FC Standard of Discipline
5 harpies
1 Razorgor

Used GBS to go into bestigors and get into the action purple sun first turn after casting other things to get off any scrolls. Others Stay around herdstone using red ruby to throw fireballs at characters with the ungors.
Pig and harpies on flanks.

I prefer the Bestigors to Minotaurs, as I have someone else in my soon to be league who uses them, we also go together in a doubles tournament this week, it seems they suffer a lot from shots and don't seem to stand up as mush as the besties do.
So what are your thoughts? Any advice? Maybe try and get a chariot in there? Instead of the pig?


--------------------
Beasties W60 L23 D6
Ogres 3W 4L
Skaven 6W 1D 2L
Lizardmen 6W 1L
VC 15W 2L
Dwarves 4W
Démon 1L
WOC 7W1L
High elves 10W 1D 4L
Brettonians 1W 2D 1L
Empire 4W 1D 1L
Dark Elves 1W 3L 1D
Teclis 1W
Orcs and Goblins 1W2L
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Sandsnare
Posted: Aug 18 2012, 11:11 PM


Bestigor


Group: Members
Posts: 121
Member No.: 5,086
Joined: 28-October 11



This list looks pretty fresh and a change from the usual lists I see on here, I'm interested in experimenting with different ideas myself when I play from time to time. I would be very interested to know what formations you deploy your Gors and Bestigors in and how they perform because I usually go for 2 big hordes of Gor and a horde of Bestigor. My personal input into your list is that I am worried that there isn't enough cheap 'chaff' units in there to re-direct enemy units and cause a nuiscance of themselves. Also I don't think you can have blackened plates on your general as he is a wizard and wizards cant wear armour. Also why would you give your BSB an AHW and a shield, I would just keep the shield personally. Also the herdstone costs 50pts and the ruby ring 25pts and a hero can only take 50pts of magic items so re-think that abit. Overall I think its a nice start off list, have a re-jig and re-post it when its legal.

Wez.

This post has been edited by Sandsnare on Aug 18 2012, 11:13 PM
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Sandsnare
Posted: Aug 18 2012, 11:16 PM


Bestigor


Group: Members
Posts: 121
Member No.: 5,086
Joined: 28-October 11



Perhaps swap the blackened plates for the talisman of preservation for a 4++ ward save? Thats what most people give their main spell caster.
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Buniek
Posted: Aug 19 2012, 07:21 AM


Gorebull


Group: Members
Posts: 410
Member No.: 5,160
Joined: 12-December 11



Ungors out, 3x5 raiders instead and it'll be OK
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Black Tabard
Posted: Aug 20 2012, 06:26 PM


Wargor


Group: Members
Posts: 374
Member No.: 3,101
Joined: 19-August 08



Lore of the Wild struggles to be useful. Since things like brayscream aren't considered augments, the ruling is we can't use them in combat. The lore has plenty of other issues not to mention the fact that it's a weaker version of Beasts.
I'd drop that caster altogether and grab a level 1 with miasma and more bestigors for the 2nd unit. 20 fall very easily and you'll end up giving away lot of VP's.
Your general needs a wardsave or he's toast.
Grab more chaff like the others have said so you won't get outdeployed.
I'd run your hero casters with teh following gear; shard, chalice of dark rain, dispel scroll and maybe bring in the ruby ring if you have points.
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amabbett
Posted: Aug 20 2012, 08:19 PM


Foe Render


Group: Members
Posts: 94
Member No.: 5,507
Joined: 19-July 12



Thanks everyone for the advice.
I've been looking at the list a little bit more and I agree with you about the ward save for the general. I don't think the ungor raiders are as effective as a big group of ungor as I tend to attack very early. Last game found myself with a terrorgeist behind and the herd of ungors held up despite loosing seven to the breath weapon. Not sure the raiders would have done it. I'm tempted by the idea of loosing one of the level ones to replace them with more Bestigors. And perhaps more chaff. I'm also not very good at using the Razorgors all he's done is hold up some dire wolves so far. So far I've brought on a ghorgon twice and he's won the game for me on one occasion. And held up a lot on the other. Also the basic spell has been good for me but maybe because I rolled well?


--------------------
Beasties W60 L23 D6
Ogres 3W 4L
Skaven 6W 1D 2L
Lizardmen 6W 1L
VC 15W 2L
Dwarves 4W
Démon 1L
WOC 7W1L
High elves 10W 1D 4L
Brettonians 1W 2D 1L
Empire 4W 1D 1L
Dark Elves 1W 3L 1D
Teclis 1W
Orcs and Goblins 1W2L
Top
amabbett
Posted: Aug 21 2012, 02:18 PM


Foe Render


Group: Members
Posts: 94
Member No.: 5,507
Joined: 19-July 12



List 2500
Anti Vampire List 2500 (Beastmen)

Lords - 595
Great Bray-Shaman (260)
Level 4 Wizard; Lore of Beasts; Ruby Ring Of Ruin.

Great Bray-Shaman (335)
Level 4 Wizard; Lore of Death; Fetiche D'Arbe Aux Sorcieres; Crown Of Command; Talisman Of Preservation.

Heroes - 368
Wargor (206)
heavy armour; shield; Battle Standard; Gnarled Hide; Bannière De La Bête.

Bray-Shaman (162)
Level 2 Wizard; Lore of Shadow; additional hand weapon; Éclat De Pierre Des Hardes.

Core - 670
30 Gors (265)
Foe-render; Musician; Standard Bearer; additional hand weapon.

30 Gors (265)
Foe-render; Musician; Standard Bearer; additional hand weapon.

5 Ungor Raiders (30)

5 Ungor Raiders (30)

Tuskgor Chariot (80)

Special - 867
30 Bestigors (400)
Gouge-horn; Musician; Standard Bearer; Banner Of Eternal Flame.

26 Bestigors (357)
Gouge-horn; Musician; Standard Bearer; Standard Of Discipline.

5 Harpies (55)

1 Razorgor (55)

2 500 points


Here is the list changed a little. What do you think?


--------------------
Beasties W60 L23 D6
Ogres 3W 4L
Skaven 6W 1D 2L
Lizardmen 6W 1L
VC 15W 2L
Dwarves 4W
Démon 1L
WOC 7W1L
High elves 10W 1D 4L
Brettonians 1W 2D 1L
Empire 4W 1D 1L
Dark Elves 1W 3L 1D
Teclis 1W
Orcs and Goblins 1W2L
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Alaric Ironaxe
Posted: Aug 21 2012, 03:24 PM


Gor


Group: Members
Posts: 43
Member No.: 5,081
Joined: 26-October 11



I think you have too many wizards..10 levels total. Remember you can only have 12 dice in your power pool, and most of the time you will have less, so you won't be able to use most of your spells every turn. If you want to go magic heavy, I'd trade out one level 4 for a leverl 2.

Also might want to have one unit of 40 gors, so they can be used effectively as a horde.

Other than that looks pretty good, I like the idea of using 2 bestigor units. I'd like to hear how that goes..


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Revenge is accomplished best with an axe...
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Blackspine
Posted: Aug 21 2012, 06:53 PM


Doombull


Group: Members
Posts: 804
Member No.: 4,391
Joined: 29-August 10



just tossing it out there, but minos are pretty damn good v VC.
Fear causing, frenzied (potentially) and immune to KB.

they'll tear up the grave guard. And survive with some shadow love.



--------------------
http://thenerdalsorises.wordpress.com/
-Beastmen 89-6-14
WoC: 31-4-11

How low on the Beastman social ladder do you have to be to be the ass end of a Centigor?
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amabbett
Posted: Aug 21 2012, 10:59 PM


Foe Render


Group: Members
Posts: 94
Member No.: 5,507
Joined: 19-July 12



I originally planned it as anti vampire list, but it isn't the case now, it's more of a general list. Concerning the minotours, yes for the vampire counts it's effective, however in general I feel the beasties are a lot better. I've even fought against another beastmen army just recently and his six minos were wiped out by the small unit of bestigors.
Concerning the magic, during the magic phase I use a lot of dice for the death spells however the level 2 will be transformed into a Ghorgon the majority of the time so we won't be using his dice but he'll be adding one to the pool thanks to the herdstone. I'm in my first tournement this week so I'll tell you how the two units work out. With only two games under my belt they've done well, but I did loose a unit of gors to the death guard and then around 10 of the small Beasties to them (they had a vampire lord in there unit) Then they were ganged up on by the second Bestigor unit and a Ghorgon from behind.


--------------------
Beasties W60 L23 D6
Ogres 3W 4L
Skaven 6W 1D 2L
Lizardmen 6W 1L
VC 15W 2L
Dwarves 4W
Démon 1L
WOC 7W1L
High elves 10W 1D 4L
Brettonians 1W 2D 1L
Empire 4W 1D 1L
Dark Elves 1W 3L 1D
Teclis 1W
Orcs and Goblins 1W2L
Top
Buniek
Posted: Aug 22 2012, 06:23 PM


Gorebull


Group: Members
Posts: 410
Member No.: 5,160
Joined: 12-December 11



I'd swap 1GBS for a beastlord, pumba for 5 harpies and add 3 more bestigor to the second unit (and drop one from the 30man one).

Otherwise its ok for me, and 2 bestigor herds fork perfectyl, BUT when u use lore of shadow to lower your opponents STR and WS.
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amabbett
Posted: Aug 22 2012, 09:57 PM


Foe Render


Group: Members
Posts: 94
Member No.: 5,507
Joined: 19-July 12



Yeah I can see where you're coming from. I think I might use a beast lord and up the bestigor herds. Lore of shadow might work. I'll have to try it and see. Thanks for the tips.


--------------------
Beasties W60 L23 D6
Ogres 3W 4L
Skaven 6W 1D 2L
Lizardmen 6W 1L
VC 15W 2L
Dwarves 4W
Démon 1L
WOC 7W1L
High elves 10W 1D 4L
Brettonians 1W 2D 1L
Empire 4W 1D 1L
Dark Elves 1W 3L 1D
Teclis 1W
Orcs and Goblins 1W2L
Top
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