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 Basic Techniques
Abaddon
Posted: Dec 3 2006, 08:47 PM


Administrator


Group: Admin
Posts: 105
Member No.: 1
Joined: 29-November 06



All these techniques can be taken at character creation if you have enough skill points. For every two training threads you complete you get 1 skill point.

Keep in mind there is a limit to learning abilities. You can learn a maximum of 8 General Techniques, and a mix of 4 Ki beam or Ki blast techniques.

General Techniques

Name: Ki Ball
Requirements: None, 50 Ki control
Description: User can shape their ki into the shape of a ball.
Cost: 1SP

Name: Ki Blast
Requirements: Ki ball, 200 Ki control
Description: User can shoot ki balls from their palms or mouths at an extremely high speed and make them explode
Cost: 1SP

Name: Ki Beam
Requirements: Ki Ball, Ki Blast, 450 Ki control
Description: User can compact and hold energy in their throats or arms and expel it as an array or beam of energy
Cost: 1SP

Name: Flight
Requirements: 700 Ki control
Description: User can focus highly concentrated ki into the soles of the feet and expel it into the ground.
Cost: 1SP

Name: Ki Sense
Requirements: None
Description: User can estimate another's powerlevel or their location by feeling alone
Cost: 3SP

Name: Zanzoken
Requirements: None
Description: This technique allows the user to move so fast that images of him at left behind, confusing the enemy.
Cost: 2SP

Name: Cube Fade
Requirements: Makyo-jin or Icer race
Description: With this technique, the user can instantly go anywhere by turning his own body into many cubes, then which changes the dimension instead of time.
Cost: 3SP

Name: Energy Absorb
Requirements: Namekian or Android races
Description: An ability in which the user consumes the energy his foe throws at him. Too much energy can backfire and cause extreme stress throughout the users body.
Cost: 5SP

Name: Energy Barrier
Requirements: 500 Ki Control
Description: With this technique, the user can create a shield around themselves which can withstand many attacks as long as the person has enough Ki to supply.
Cost: 2SP

Name: Self Destruction
Requirements: None
Description: - A sacrificing ability. With this technique, the user summons every bit of energy they are capable of finding around them, as fast as possible. In the end, they blow themself up in an attempt to destroy their foe. [PL x 10 = Ki Damage][If damage is over opponents PL then he/she is killed]
Cost: 20SP

Name: Solar Flare
Requirements: None
Description: This attack is one of the most useful in the series. The user puts the hands up to the face and shouts "TAYOKEN" or "SOLAR FLARE", this causes the suns rays ot moons glare to be amplified and reflected into the opponents eyes, thus blinding them. Consecutive use can cause the field around the be completely covered in light, blinding everyone around. [Blinds for 1 post]
Cost: 2SP

Name: Thunder Flash
Requirements: 5,000 Ki Control
Description: This attack shoots a massive column of fire out from the user's fists. Severe burns can be caused to the enemy. After the first attack, it becomes pretty predictable.
Cost: 3SP

Name: Demon Portal
Requirements: Demon, Namekian, or Makyo-jin races
Description: One can summon a portal and defend from attacks, sending them somewhere else, use them to attack opponents without defense, and to maneuver yourself around enemies.
Cost: 3SP

Name: Kiyodaika
Requirements: Makyo-jin race
Description: One of mystic blood can use this ability to enhance their size a great deal making them near as tall as a sky scraper. making them stronger as well.
Cost: 1SP

Name: Body Swap
Requirements: Ginyu servant race, desperation
Description: In this attack the user is able to switch bodies with another person. Users both retain memory and voice of their previous body, but gain all the power and strength of their new body. When Ginyu used this attack he was able to continue switching bodies, even after leaving his original body. When performing this attack arms and legs are stuck out and the words CHANGE NOW! are shouted.
Cost: 12SP

Name: Self Repair
Requirements: Android races
Description: One can rebuild there body quickly from near no parts of the body cells repairing itself.
Cost: 2SP

Name: Miracle Special Ultra Super Megaton Punch
Requirements: Human
Description: a regular punch that sometimes psyches out the enemy into believe there to be some hidden power behind it.
Cost: 1SP

Name: Energy sword
Requirements: none
Description: The user creates a sword out of pure energy around their hands.
Cost: 2SP

Name: Telekinesis
Requirements: Clear mind, access to a transformation, 100,000 PL, Human and Makyo-jin races
Description: The User moves objects with only their energy, which can be almost anything. This can also be used to paralyze an enemy for a post.
Cost: 3SP
______________________________________________________________________________________
Ki Ball Techniques
NOTE: Ki Ball and Ki blast are needed for each of these skills. Look in general techniques for these.

Name: Crusher Ball
++Powerlevel: +500 [+100 for ever 550pl over 5,000]
Requirements: 1,200 Ki Control, 1,250 word training
Description: The user charges up a medium sized orb in their palm, and hurls it at their opponent, or destination. It can cause more pain depending on its destructive factor.
Cost: 1Sp + 1Sp (Destructive Factor) = 1SP

Name: Death Ball
++Powerlevel: +50,000 [+15,000 for every 25,000pl over 95,000]
Requirements: 25,000 Ki Control, 3,000 word training
Description: Frieza used this attack to destroy Planet Vegeta and Planet Namek. He charges a large ball of energy and then throws it at whatever he wants to destroy.
Cost: 3SP + 7SP (Destructive Factor) = 10SP

Name: Power Ball
++Powerlevel: +0 [+0]
Requirements: None
Description: This is the ability to create a fake moon by compressing the atmosphere with a ball of energy.
Cost: 3SP

Name: S.S Deadly Bomb
++Powerlevel: +25,000 [+12,500 for every 10,000pl over 75,000]
Requirements: 18,000 Ki Control
Description: This ability is caused through anger against another race. The user summon ki in two orbs from either palm and brings them together infront of them, causing them to collide and form a large, deadly orb of destruction.
Cost: 3SP + 5SP (Destructive Factor) = 8SP

Name: Spirit Ball
++Powerlevel: +150 [+75 for every 100 pl over 3,000]
Requirements: 100 Ki Control
Description: Unlike the spirit ball attack, the user manages to muster out their own energy through the spirit, and into a a completely controllable orb in their palm.
Cost: 1SP + 1SP (Destructive Factor) = 2SP

Name: Super Nova
++Powerlevel: +2,000 [+ Ki control and Ki strength per 1,600 PL over 8,000]
Requirements: 900 Ki control, some form of transformation
Description: This cannot EVER be performed in your normal state. You form all of your energy into a violent fluctuating pillar of destruction capable of burning an area targeted to a crisp.
Cost: 1SP + 2SP (Destructive Factor) = 3SP

Name: Burning Attack
++Powerlevel: +5,000 [+2,500 for every 4,000 pl over 16,000]
Requirements: 4,000 Ki Control, a bladed weapon and the Ki beam technique
Description: A unique attack, in which the user summons a seemingly destructive energy blast at the enemy, and, assuming it misses, follow suite to lead up with a wild slashing fest on the enemy. It is then ended by a beam of energy out of a single palm into the diced enemy.
Cost: 5SP

Name: Big Bang Attack
++Powerlevel: +5,000 [+2,500 for every 2,000 pl over 12,000]
Requirements: 4,000 Ki Control, a transformation
Description: The user summons an orb of might into their open palm. The hand is flat, and aimed at the enemy, in which the orb grows to about the size of the users body.
Cost: 5SP

Name: Renzoku Energy Dan
++Powerlevel: 3,500 [+1,900 per 1,400 pl]
Requirements: 900 Ki Control
Description: A machine gun KI attack, used by pretty much anyone who knows how to form balls or beams of energy. It is fairly powerful, especially if the defender is caught off guard, as many beams can be fired home, and the ones that hit have more power than the last. It is good as a distraction tactic too, firing a few of them before charging up a really big attack to finish it off. The disadvantage is that this attack can take its toll on the attacker, due to the large energy drain.
Cost: 2SP

Name: Spirit Bomb
Charge Time: Depends on amount of power needed. [Usually 3-5 posts]
++Powerlevel: +20,000 per each post used to summon energy.
Requirements: 14,000 Ki control
Description: With the will to sacrifice one's time in a fight, the user will be able to gather on energy from that specific planet, and those inhabitants of the planet. It slowly drains most important energy that is needed, Celestial energy, from most beings around. The user must levitate into the air, and place both palms high into the sky. With this done, and some kind words to the planet and it's people, you can request aid from them to help you gather energy. If they answer your call, a large ball of energy will slowly begin to get larger, over a matter of time. When the user is happy with the size of the Spirit Bomb, they may launch it at any target they wish, causing super destructive damage.
Cost: 5SP + 8SP (Destructive factor) = 13SP

__________________________________________
Ki Beam Techniques
NOTE: The general skills Ki beam and Ki blast are needed for these skills.

Name: Galick Gun
++Powerlevel: +2,500 [+1,250 for every 1,000 pl over 9,000]
Requirements: 2,000 Ki Control
Description: Very similar to the Kamehameha wave. The user charges up energy by placing both palms face up on the side of their body, and then they unleash it's power in a beam form at the enemy.

Cost: 4SP

Name: Choubakuretsumaha
++Powerlevel: +500 [+250 for every 200 pl 2,500]
Requirements: 200 Ki Control
Description: A beam attack charged into a single hand, and launched at the foe.
Cost: 2SP

Name: Continuous Die Die Missile
++Powerlevel: +3,500 [+1,750 for every 1,400 pl over 6,000]
Requirements: 1,400 Ki Control
Description: The user manages to summon, and store a continuous release of energy into their hands. They launch, as the name states, a rapid firing cluster of beams at the foe.
Cost: 4SP

Name: Death Beam
++Powerlevel: +15,000 [+7,500 for every 6,000pl over 45,000]
Requirements: 12,000 Ki Control
Description: A thin, very strong beam which can pierce through enemies skin. Unlike most other beam moves, this skill does not cause an explosion on impact.
Cost: 7SP

Name: Doton Ray
++Powerlevel: +850 [+425 for every 350pl over 1,500]
Requirements: 340 Ki Control
Description: A strong beam shot from the finger tip at the enemy. This ability explodes on impact.
Cost: 3SP

Name: Eye Lasers
++Powerlevel: +250 [+125 for every 100pl over 1,000]
Requirements: 100 Ki Control
Description: An attack that comes in many styles. This is mainly used to destroy petty things at sight, but it can be charged with some extra ki to be destructive to a foe. This attack a shot in the direction the user is looking.
Cost: 2SP

Name: Kamehameha
++Powerlevel: +3,000 [+1,500 for every 2,000pl over 5,000]
Requirements: 1,200 Ki Control
Description: The attack is charged with cupped hands behind the back, then brought to the front with the arms outstretched, and fired at the destination.
Cost: 4SP

Name: Chou Kamehameha
++Powerlevel: +16,000 [+8,000 for every 6,500pl over 60,000]
Requirements: 12,800 Ki Control
Description: Basically the same as the regular Kamehameha but it is much more powerful and uses a lot more energy.
Cost: 5SP

Name: 10x Kamehameha
++Powerlevel: +30,000 [+15,000 for every 12,000pl over 120,000]
Requirements: 50,000 Ki Control
Description: Identical to a regular Kamehameha wave, but just 10 times more powerful, and 10 times more stressful
Cost: 9SP

Name: Final Kamehameha Wave
++Powerlevel: +24,000 [+12,000 for every 12,000pl over 100,000]
Requirements: 19,200 Ki Control, Final Flash and Kamehameha
Description: An over sized ki beam used by combining both the Kamehameha technique with the Final Flash skill.
Cost: 8SP

Name: Masenko
++Powerlevel: +2,300 [+1,250 for every 1,000pl over 5,000]
Requirements: 1,840 Ki Control
Description: Unlike any other energy blast, this one is charged with one hand behind the other above the head, then the hands are brought in front of the chest to fire the attack.
Cost: 4SP

Name: Special Beam Cannon
Charge Time: 2 Post charge, 1 post firing [Can train to shorten it by one post ONCE, with a 2,500 word solo training.]
++Powerlevel: +9,000 [+4,500 for every 3,600pl over 3,000]
Requirements: 700 Ki Control
Description: The Special Beam Cannon is an ability in which charge is required. The user places their pointer and middle finger onto their forehead, and begin to summon immense amounts of energy from within their body. The charge can be released at will, and whatever strength desired, however, the longer the charge, the stronger the blow and greater drain in energy. The move is released by finally pointing the fingers straight at the foe, releasing a beam of energy, surrounded by a spiraling ray of energy, to help penetrate the foe's body.
Cost: 4SP

Name: Final Flash
Charge Time: 1 Post charge, 1 post to fire [Can train to shorten it all to be used in one post ONCE, with a 2,500 word solo training.]
++Powerlevel: +25,000 [+9,000 per every 15,000 PL over 115,000]
Requirements: 21,000 Ki control
Description: The user of the Final Flash move starts off by separating both arms straight out, to the side of the body. The User then begins to summon Ki energy into there palms, and after a turn of doing so, they gain enough power to let the beam erupt. Finally, the user forces both hands forward, and with the combined power of both palms, fires a large beam of energy straight forward.
Cost: 5SP

Name: Change Beam
++Powerlevel: +10,000
Requirements: 15,000 Power level, Majin race
Description: This attack allows user to change their opponent into candy. The candy can, however, fight back physically, but on the bright side, it can be consumed.
Cost: 4SP

Name: Eraser Gun
++Powerlevel: +1,000 [x2 + 1x extra per 500 PL over 5,000]
Requirements: Drains a lot of ki so RP as such
Description: One first inhales a lot of air, or whatever gas they breathe and spend a few seconds transitioning it into energy. Then they open their mouth and allow it to be sent forth as a destructive force. Some decide to lend a few tricky and trendy poses before doing so but is not needed.
Cost: 3SP

Name: Tri Beam Cannon
++Powerlevel: +400 [+200 per 100Pl over 5,000]
Requirements: gets one additional shot per 700 Power level if you go ovver your number of shots you die
Description: The user places their hands in a triangle shape and fire out the blast from this. The attack is so powerful that it will drain the user's life force to use it. In the battle with Nappa, Tenshinhan uses this until he dies from exhaustion.
Cost: 3SP

Name: Ki sword
++ Powerlevel: +2,000 [+700 per 300 Power level over 8,000]
Requirements: Energy Sword, 4,000 pl
Description: Like the Energy Sword skill, the user summons their ki energy into their fist, causing it to become a blade. This attack is more devastating and larger than the Energy Sword
Cost: 3SP

Name: Final Impact
++ Powerlevel: +4,000 [+1,800 per 1,000 Power level over 6,000]
Requirements: 2,000 Ki control
Description: A straight beam shot from the fingers that can easily pierce the thickest armor. It is formed in one hand and in the very palm. It looks as though it is swirling as it is gathered.
Cost: 3SP
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