Title: Developing
leotam - April 16, 2007 01:46 PM (GMT)
the developer is working on the new version of transcendence.... right? maybe he could make a online server so people can play with others.... just a suggestion
Boris the Cat - April 16, 2007 01:49 PM (GMT)
Yup. For news and such, you should check out the Official Transcendence Forums - the link should be somewhere nearby :)
Blitz - April 16, 2007 01:55 PM (GMT)
Yep. Leotam, aren't you a member of the official forums?
Anyway check these links on the OTF
http://www.neurohack.com/transcendence/for...topic.php?t=715http://www.neurohack.com/transcendence/for...topic.php?t=720http://www.neurohack.com/transcendence/for...topic.php?t=726EDIT - Hmm.. Boris posted while I was typing....
EDIT2 - I didn't read the online server part. I've read somewhere that George does not have any plans to make Transcendence a multiplayer game. Can't remember where I came across it though. Some of the older members might know...
OddBob - April 16, 2007 10:58 PM (GMT)
It's somewhere around, there are threads on both forums. It's not going to happen, ever. George has made this quite clear. It's not as easy as you think it is.
goat_not_sheep - April 17, 2007 07:26 PM (GMT)
Well, it might, but it won't be by George...
Yugimotomanager - April 17, 2007 07:43 PM (GMT)
| QUOTE (goat_not_sheep @ Apr 17 2007, 07:26 PM) |
| Well, it might, but it won't be by George... |
I highly doubt George would allow anyone to make an online version for him.
That said, maybe he'd allow someone to make an online mini-game version of Transcendence, maybe something like an multiplayer arena...
Blitz - April 17, 2007 08:23 PM (GMT)
It'll be great if somebody develops a multiplayer arena. Since nobody has figured out how to edit sav files, there won't be much cheating and it'll make the game a lot more fun. But I dunno anything about programming. Besides, the game engine isn't open-source. So the chances of anybody doing that are low.
leotam - April 19, 2007 02:52 PM (GMT)
very very true, imagine blowing evilbob's ship up!!! lol no offence
Blitz - April 19, 2007 03:34 PM (GMT)
I don't know anything about programming but I'll risk a comment. Making Transcendence multiplayer game like Diablo would have been very troublesome. You'll need balance changes, a revised commerce model, party screens and so on. However, making Transcendence multiplayer a simple two player arena game may not be as challenging. But then, it's may not be coming from a complete programming newbie. AND, even if it was easy, George may have other reasons not to do so. Again I'm simply guessing as I've really no clue about this.
leotam - April 19, 2007 05:28 PM (GMT)
yeh its like a one on one duel. Only the maximus part can be made online! but i dont know anything about programming lol
goat_not_sheep - April 19, 2007 11:57 PM (GMT)
There's still the problem on what ship you ahve as choices and stuff like that...
leotam - April 20, 2007 01:44 AM (GMT)
Blitz - April 20, 2007 08:22 AM (GMT)
Well, this discussion is going into pointless speculation of events that are not likely to happen but I'll reply anyway.
You'll be allowed to choose any ship you like. If it is not a pre-defined ship, and your opponent does not have the appropriate mod, then the ship data would be transferred over the internet like in CS. We are not holding tournaments in this format. IF it is ever done, it would be used for only simple friendly matches. Your and your opponent are expected to fly ships which are of similar power. You'll be allowed to look at your opponents ship stats before the match. However, the items on your ship can be held a secret. You can also (unofficially) decide the pool of equipment you and your opponent can choose from.
......I can't help thinking. It's one thing to discuss games which you don't have but its totally crazy to discuss games which don't exist and probably never will.....
leotam - April 20, 2007 05:22 PM (GMT)
mebbe they can choose their own ships and can only fight ships of their similiar class(levels!:D)
Yugimotomanager - April 20, 2007 05:28 PM (GMT)
I believe a number of ships should be created for specifically this game.
I'd write more, but I gotta go.
Blitz - April 20, 2007 05:51 PM (GMT)
I agree with Yugi. Just three ships wouldn't be enough. You should have a choice between a lot more default ships. I don't think it'd be easy to divide ships into classes because of the extreme modability of the game. Rather, it would be simpler if the ship stats were visible before a fight. This would let a player decide if his opponent's ship is too strong. You should be allowed to hold the layout of items a secret. Also, I think it'll be better if you are allowed to choose from only a limited pool of items. This is because there isn't a very large variety of high level equipment. It may be useful to have a maximum level total limit or something similar even within the selected pool so that multiple item levels can be made into a single pool without encouraging players to use only the highest level items. For eg. weapon levels IV, V and VI can be grouped together. This kind of balance can also be implemented by having a maximum total value of a ship.
Hmmm..... this is already getting very complex. I can now see why George has a problem making Transcendence multiplayer. It'd be making a full-fledged expansion pack with a LOT of new features like LOD was for Diablo II....
leotam - April 20, 2007 08:09 PM (GMT)
Blitz - April 21, 2007 06:30 AM (GMT)
| QUOTE (leotam @ Apr 21 2007, 01:39 AM) |
| yup ! |
Ummm... leotam, what's that "yup" for? Which part of my post do you agree with? Are you saying we should have more ships or are you saying yes to the limits or are you agreeing with "It's getting too complex" part?
I'd like if you were a little more elaborate. Also I'd like it if you pitched in your own ideas, or any criticism if you don't have any new ideas. Here and everywhere.
Sponge - April 22, 2007 01:49 AM (GMT)
The whole concept of a multiplayer arena is very cool. It'd be even cooler if you could collect salvage from your kills, and bet money on your fights. Spend earned money to fix salvaged parts/buy new parts/buy new ships/etc. The odds of it happening are pretty slim, though.
goat_not_sheep - April 22, 2007 04:29 PM (GMT)
Transcendence Runescape? That ain't cool!
Tehn there'll be hacks for the transcendence and everything will be messed.(Like all the other RPGs...)
Also, since it's an arena, where will you get the items? ANd what does this have to do with the glactic core?
Sponge - April 22, 2007 06:13 PM (GMT)
I think you're completely missing the point, GNS.
No one said anything that relates to Runescape at all. Flying around in star ships blowing up other starships in an arena is not at all like runescape.
You could get the items from a store system while you're not fighting. It has nothing to do with the galactic core, because it's an arena. It's basically a minigame, and it probably won't happen anyway.
leotam - April 22, 2007 07:16 PM (GMT)
thats very true, where will George get all his funds anyways
Blitz - April 22, 2007 07:38 PM (GMT)
This minigame I was talking about wouldn't involve playing for hours on end just to get a couple of items. If transcendence was made into a full-fledged multiplayer game like Diablo II, that would make it Transcendence runescape, and that will lead to hacks. Here we are just making.... no, dreaming of.... a simple add-on which will allow you to fight opponents over the net in friendly matches. No big complex multiplayer mechanisms. Just simple equip, fight and have a laugh in friendly matches. There won't be any need to prevent hax even if they are made. You are allowed to use whatever ship you like. You are fighting for the fun of it. Not as business or to achieve some goal which affects the actual game. This reminds me of the multiplayer for the Golden sun games for the GBA. You could use the party from your regular game to fight other people's parties. No effect on the regular game whatsoever.
goat_not_sheep - April 25, 2007 01:01 AM (GMT)
You know, this means my thinking of the definition of Trancendence is incorrect... so...
What is the point of Transcendence?
Can anybody clear that up?
Yugimotomanager - April 25, 2007 03:08 PM (GMT)
You mean the point of the game or the point of spiritual enlightenment (well, it's not that, but y'know...)?
goat_not_sheep - April 25, 2007 07:21 PM (GMT)
Hmm... the point of the game... not the main objective.
Yugimotomanager - April 25, 2007 07:48 PM (GMT)
| QUOTE (goat_not_sheep @ Apr 25 2007, 07:21 PM) |
| Hmm... the point of the game... not the main objective. |
Well, the main objective is to win and the point is either
1) Have fun
or
2) Find a challenge
goat_not_sheep - April 26, 2007 07:14 PM (GMT)
Ah. I thought it was something about the core.
Sponge - April 26, 2007 08:23 PM (GMT)
That's the main objective, GNS. You asked for the point. It has nothing to do with this discussion either way, though, because we're not talking about Transc. We're talking about a minigame based on the arena.
goat_not_sheep - April 27, 2007 01:44 AM (GMT)
Eh, I just thought a game like that shouldn't be called Transceendence if it doesn't have the main point..
leotam - April 27, 2007 02:40 AM (GMT)
Mebbe you can think of it as a side quest
Yugimotomanager - April 27, 2007 06:24 AM (GMT)
How about "Transcendence: Arena"? The Transcendence part should remain, since it IS based on Transcendence.
Blitz - April 27, 2007 07:47 AM (GMT)
Not a sidequest, more of a multiplayer extension. Sort of like the way you can play Halo as an Arena game over the net. This has nothing to do with the actual storyline. But its still Halo. And it doesn't even need a name like Halo: Arena. Some games are named like that though --- Half-life 2: Deathmatch.
Kamikaze_Fearstriker - May 6, 2007 12:52 AM (GMT)
As someone who has played D2 online recently, I can say hackers are all over the place. I've been townkilled about 50 times.
Boris the Cat - May 7, 2007 12:56 AM (GMT)
If only Transcendence had the same following as Diablo 2 :D
evilbob - May 7, 2007 11:18 AM (GMT)
yes, but then we'd have to deal with more "how do I get into military/black market/etc..." topics than bots.
Kamikaze_Fearstriker - May 8, 2007 01:57 AM (GMT)
| QUOTE (Boris the Cat @ May 6 2007, 03:56 PM) |
| If only Transcendence had the same following as Diablo 2 :D |
Hell.
There's more people registered (and definitely more active members) on here than aiscripters.com (Modders, go pick up AOE 2 with expansion).
Now D2 may have a bigger following, but is it a COMMUNITY?
And evilbob: No, we'd have godmodders swarming the mod forum. Go play a D2 game (even if it says Legit) and see if there's a hacker. probably get townkilled.
EDIT: here's one: a D2 bot that advertises Trancendence! (George would kill me. that and it would pointlessly suck up my meager supply of 130 hours of internet a month.)
Blitz - May 8, 2007 08:41 AM (GMT)
Well, I haven't played D2 in over a year now. And hackers were all over the place even back then. D2 does or did have a community but I find such gigantic communities fun. Nobody knows nobody. I like places like this (although I'd like it if there were a few more active members. What happened on Feb 12 2007? It says 114 people were online on that day. I don't even see 10 people online nowadays.
Yugimotomanager - May 8, 2007 03:19 PM (GMT)
| QUOTE (Blitz @ May 8 2007, 08:41 AM) |
| What happened on Feb 12 2007? It says 114 people were online on that day. |
I made a bunch of edits on the Wikipedia page. It brought a lot of people here.
Generally for every edit about 5-20 came on.
schilcote - April 17, 2008 10:43 PM (GMT)
Fellow wikipedian, I salute you. Unfortunately there's a bot out there coded specially for deleting my edits...
Anyway, the point of this topic here:
A Transcendence multiplayer
Should resemble real game
Have many ships to choose from
Well, I have an idea. Why can't it simply look at the .sav file for the real game,, and make that as the ship? I might be able to figure out the format for Transcendence save games, after all I *am* a Marathoner. Not to mention CEO, President, Tyrant, and Sultan of Chilcote Editing, no checksum is safe!