View Full Version: Clearing Sung Slave Camp Debris

Unofficial Transcendence Forum > Suggestions and Feature Requests > Clearing Sung Slave Camp Debris

Title: Clearing Sung Slave Camp Debris
Description: Make debris WMD vulnerable.

strychnon - June 16, 2006 12:59 PM (GMT)
Sung Slave Camps are surrounded a lot of defense satellites and slave quarters. Selective docking is very difficult because of their close proximity and invulnerability to WMD weapons.

It would be nice if Sung defense satellites and slave quarters could be disintegrated with WMD weapons to facilitate easier scavenging and reduce the amount of debris on the view screen and system map. To take it one step further, it would be nice if other named structures could be disintegrated with WMD weapons. Destroyed pirate bases serve no purpose and can clutter a map, making it difficult to read when these bases are in close proximity to intact structures.

Yugimotomanager - June 17, 2006 07:07 PM (GMT)
There is a new(ish) way to allow you to dock with a particular wreck or station when there are a large number of them.
If you have a targeting ROM installed, you can target a wreck or station, and [D]ock with it.

EDIT: Wait...forget everything I just said...why are slaver camps green?

fossaman - June 19, 2006 04:03 PM (GMT)
Turrets and the camp itself are red, since destroying them is a good thing. Slave quarters are green since destroying THOSE is bad. But targeted docking works on friendly stations also.

F50 - June 19, 2006 07:23 PM (GMT)
I think when the slave camp is evacuated it should *ALL* become red, after all it is now free of all friendly presence dispite the station being still intact. It is really annoying getting "watch your targets" messages from hitting evacuated slave stations.

Sabin - June 24, 2006 06:31 PM (GMT)
The pirates should also be more careful when firing off their attacks - they tend to kill their slaves. Sure, slaves are expendable but preserving them is good business sense. That, and it would allow the player to have an easier time getting prisoners.

Blackpheonix - June 25, 2006 06:52 PM (GMT)
easier time to get a couple double digit numbers in slaves and sell them to the blackmarket!! mass money!!

Guest - June 26, 2006 06:56 AM (GMT)
Perhaps, that or slaves could lose some of their value hence requiring more.

Blackpheonix - June 26, 2006 06:59 AM (GMT)
NO! slaves are good money! actually i rarely sell them...only in debug do i sell them

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