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Welcome!
Welcome to Sinthera, a small, young Weyr terrorized by riderless dragons that live to the North. Treachery lies in wait behind every corner. Will you join us in the war?
Important Links
IC Information Weyrwoman
Lakiya & Zajadisth
Weyrleader
E'rik & Skepnadth
Junior Weyrwoman
Vyviaan & Azrayesth
Junior Weyrleader
TBD
Flights
Emerald Nyra
Lunar Xiomarath
Clutches
None
Hatchings
None
But there are kittens in the Weyrbowl.
Contests
None
Season
Fall
The threat of the summer rains have turned into the promise in the fall. It rains almost all the time nowadays, and slowly the rain turns from warm to cold to freezing, and at the last snow begins to sink lower from the heights of the mountains into the valleys.
Staff
C-Box
CBox Rules
1. No Fighting or Flaming. Violators will be banned.
2. No Impersonating. Violators will banned.
3. No Advertising. Members will be warned, guests will be banned.
4. Respect Staff.
5. Keep chatspeek to a minimum or don't use it at all.
Advertise Us!
Credits
Site © Wolf Tears
Skin © Mellody
Side-bar © Roswenth
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The Lost Dragons latest news: Don Your DisguisesWelcome back; your last visit was on Nov 7 2009, 05:42 PM
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News Here is where you can find all manner of updates and other such important information. If you've been away for a while, are new here, or just want to know what's going on, just come check it out!
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Oct 23 2009, 03:06 AM In: Don Your Disguises By: IceFire |
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The Lost Dragons: Information Everything you need to know about this site, from rules and history to character lists, can be found here.
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Apr 13 2009, 03:03 AM In: Weyr Staff By: Mellody |
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Dragonriders of Pern: Information If you've never read Anne McCaffery's series, The Dragonriders of Pern, then don't worry- just come here to find out everything you need to know to become a fluent Pern RPer.
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Jul 17 2009, 05:51 PM In: Wher FAQ By: Mellody |
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Info & Rules Rules applying to specific types of characters (that is to say, candidates, crafters, and so forth) can be found here, along with the accompaining templates. Please check here before making your character.
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Aug 9 2009, 05:56 PM In: Ferals By: Thalia |
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Character Bios This is the place to post your character. They'll be looked over by a staff member, and either be accepted, at which point they'll be moved to the appropriate board, or declined, in which case suggestions will be made on how to improve the character so that they can be approved.
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Aug 27 2009, 11:12 PM In: Character Resources By: Mellody |
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Accepted Characters Here is where you'll find the sub-boards containing all the accepted characters. Once your character is moved here, they're ready to be roleplayed!
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Aug 29 2009, 03:26 AM In: :. Rikyanill .:. Sintheran ... By: Mellody |
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Plottingness No, nothing about the big site plot stuff is going to be posted here. Sorry. However, this is where you can post if you're looking for threads for your characters and want to plan out the torture fun with your fellow Sintherans before starting. Happy plotting!
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Nov 1 2009, 08:03 AM In: First Wher By: IceFire |
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Store This is where you can buy all sorts of stuff, from in-character items to various OOC things, and where you can sell art or whatever else to other players.
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Nov 1 2009, 08:56 AM In: Dragon Portraits By: IceFire |
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Contests Both OOC and IC contests will be held here. Keep an eye on this board- there might just be something interesting to win!
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Aug 22 2009, 04:02 AM In: Unofficial Impressions Cont... By: IceFire |
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History Since we don't want to just delete LD's history and everyone's hard work, finished threads are moved here. You can look, but you can't post.
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Jun 25 2009, 03:03 AM In: [.}Nebudu.ZAPOMENOUT{.] By: Lesa |
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Clutch Creation Yes, you can get in. No, you can't see what we're doing. The subforums are where all that magic stuff happens. And those have passwords. Which you can't have until you've been approved to help. So. Yeah.
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Jul 29 2009, 09:04 PM In: Protected Forum By: Mellody |
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Weyrbowl Just about anywhere in Sinthera can be accessed from the Weyrbowl. Originally a low valley, it's been enclosed to protect it, though the south side was left open so dragons could still get in without trouble. Tunnels branch out in every direction, and though it's easy to take the wrong path if you don't know what you're doing, once you're accustomed to it the 'bowl is a handy shortcut to anywhere in the Weyr.
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Oct 25 2009, 09:17 PM In: The Bowl By: //. Joker |
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Hallways Hey, you gotta have some way to get to the other side of the Weyr. All the hallways in Sinthera are stone, having been carved into the mountain, and most are lit at regular intervals by glowbaskets, which are changed regularly.
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Oct 25 2009, 09:20 PM In: The Halls By: //. Joker |
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Riders' Weyrs Carved into the mountain long ago is a system of caves in which the dragons of Sinthera and their riders live. Larger weyrs, where queens and other larger dragons live, are at the bottom, with the smaller ones toward the top. Tunneled-out hallways connect the weyrs, but each has a door to shut unwanted visitors out.
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Aug 21 2009, 03:34 PM In: Everything Changed By: Mellody |
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Handlers' Rooms Due to whers' extreme sensitivity to light, they and their handlers live underground. The common room can be accessed from either Weyrbowl or the Lower Caverns, and from there one finds several hallways leading off to the rooms.
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Candidates' Rooms Set up much like the wherhandlers' rooms, except aboveground, near the kitchens, with a single common room leading to the single rooms. There are also only two hallways, one for male candidates and one for female candidates, with seven rooms on either side and one at the end for each hallway, creating a total of fifteen rooms to each hallway.
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Aug 21 2009, 03:51 PM In: Sometimes it's Good to ... By: Mellody |
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Weyrling/Wherling Rooms Near the candidates' rooms, these are set up the exact same way, with only a few differences: there are four hallways rather than two, with two hallways dedicated to each group and one to each sex of said group; and there are thirty rooms in each hallway, so that you don't have to have two humans and two dragons or whers crowding together.
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Aug 21 2009, 05:54 AM In: Procrastination By: Sorren |
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Kitchens Everyone loves food, right? Well, maybe not, but it is necessary, so this is where it's prepared. The kitchens are split into two sections: the actual kitchens, where food is made and stored, and the dining area, which is scattered with tables and chairs where people actually eat.
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Aug 23 2009, 02:15 AM In: Hungry, Hungry Harper (open) By: Kestrel |
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The Lower Caverns This is where everything, from wine to records, is stored. There are worse placed to get lost- nonperishable food is stored here- but do be careful, all the same. The lower caverns are near the kitchens for easy access to food supplies.
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Nov 4 2009, 09:34 PM In: The Dancing Hall By: |-{ Gypsy |
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The Infirmary Cuts, scrapes, stomach issues, mortal wounds- hey, accidents happen. If you're injured or sick, or think you're injured or sick, come here to get a healer's assistance (and if that bit about mortal wounds applies to you, hurrying might be a good idea).
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Hatching Sands The largest of the Sands is the one used most often, and has two entrances: one gaping ground entrance and a second at the top of the cavern for dragons to fly into. Stands are carved into the stone surrounding the eternally hot sands. There are a few other side caverns as well, because clutchmothers have rarely been known to like sharing their Sands with each other, and no one wants fights that might endanger the eggs.
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Sep 10 2009, 02:51 AM In: [.}ARCADIAE.vias.peregrinat... By: Mellody |
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Corrals The corrals consist of a massive area of the bowl set aside for runners, herdbeasts, and wherries. Stables for the runners and shelter for the other animals joins the wall of the Weyr, and has space enough within to house all the animals. The animals, save for the runners, are the sustenance of the dragons, and often Flights start from the corrals.
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Aug 23 2009, 02:11 AM In: Black Hunter [open] By: Kestrel |
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Flights and Runs Sooner or later, every female Rises, and the males of her species are called forward to Chase her. Whers, dragons, and fire-lizards alike will take their chances in these skies- but only one male may win...
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Sep 9 2009, 02:51 PM In: In the Dark of the Night By: Lesa |
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The Sky Just because you're not Flying doesn't mean you can't fly. Weyrling flight practice takes place here, as well as a variety of games and training procedures.
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Sinthera Lake Creatively named, no? As you can probably imagine, Sinthera Lake is frozen over most of the year; however, except during the depths of winter, the cover of ice can usually be broken without much trouble, and in summer, it tends to melt completely. Some fish, along with other such creatures, can be found in the lake, but not many- it is, after all, very cold so far north. Even so, the lake is a popular recreation spot, especially during the summer, when you can actually stay in it for more than a few minutes without freezing into a solid block of ice.
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Aug 10 2009, 07:37 AM In: Rain Rain Go Away... By: Kit |
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Weyrling Lessons Newly hatched dragons and their riders will learn everything they need to know here.
Clutch - Weyrlingmaster
Paradise - A'rote of Black Marith
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Oct 23 2009, 12:48 AM In: Lesson 4 By: Lesa |
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Wherling Lessons Lessons for your whers and their handlers will take place here.
Clutch - Wherlingmaster
Earth Clutch - Caralene of Carask
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Nov 2 2009, 09:29 PM In: Lesson 8 By: IceFire |
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Hold Surrounds Sinthera Hold rests against the wall of a cliff and overlooks the only flat land in the mountains around the Weyr. On this land, a few herdbeast corrals and very small farm plots have been set up. Atop the cliffs are the drum heights and a couch for a watchdragon that has long gone unused. The Hold is concealed almost entirely within the walls of the cliff, but can be entered by several large metal doors constructed to be perfectly balanced.
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Aug 6 2009, 12:18 AM In: So Sing to Me, Sing Me a Song By: Lesa |
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Entrance Hall When first entering the Hold, you shall come upon a huge vaulted room with at least five levels of balconies above it. Mounted glows keep it warmly lit, and archways on the main level lead off to kitchens, the dining hall, and hallways leading to storage halls and craft workshops. Wooden stairs along the outer wall lead up to the other levels.
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Dining Hall This long room is full of tables and lined with fireplaces that keep stew and klah and people warm all day. The end of the hall has a raised platform where the High Table is. This table is reserved for notable people that come to eat at the Hold. Doors lead off to various smaller kitchens that are kept busy all day preparing food.
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Jul 29 2009, 09:08 PM In: Wherish rumours By: Kit |
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Kitchens There are a few small kitchens all next to the Dining Hall, to break the work up into manageable sections and to make it smarter for preparing small meals with just one kitchen. There is always some activity going on in one of these kitchens to keep the Hold fed.
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Hold Quarters The upper levels of the Hold are dedicated to housing the people that live there. The rooms range in size from one or two person apartments to rooms large enough for families, with the largest of these rooms belonging the Lord Holder and his family. All rooms have either a door into the Entrance Hall, or possess a window to the outside. On the cliff the grid of closed windows can be seen stretching halfway up the wall.
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Sep 15 2009, 11:20 PM In: Birdsong By: Mellody |
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Storage Caverns There are several storage rooms, the majority of them being dark, cold places filled with the smell of dry food or medical herbs. They are buried deep within the mountain, and the glows leading to them often go out without being replaced.
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Mountain Range The land that stretches from the far north to the west, covering all of the rugged, inhospitable land too extreme for people, is no-man's land. If you get stuck out here, hopes for escape are close to none. The only things that have managed to make a living up here are the feral dragons, though how and where is impossible to know.
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Jul 24 2009, 08:19 AM In: [.}Pretty Colors{.] By: Tarra |
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The Volcano Far from all Holds and Weyrs where the mountains are too treacherous for things to live, instead the rocks grow and flourish into monstrous creatures with lives of their own. The largest of all these ridges and cliffs and peaks is the mighty volcano, large enough to house all of Sinthera within it. It has long been asleep, but years ago when Thread still ate the world, it spewed fire and smoke into the sky.
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Feral Caves Light filters coldly through countless holes in the shelter, some no larger than a flit, and some large enough for whers to fly through. But none is so large as the great chasm directly above. Yet even the strong light of midday cannot penetrate through all the twisting hollows and tunnels of the Feral Weyr, where the only law of the land is what the dragons decree.
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Jul 24 2009, 11:12 AM In: Beyond By: Tarra |
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Open Skies That truly endless frontier. An endless field of blue that stretches on forever over the field of jagged rocks. The sky of the ferals is the greatest sky of all, and stretches over any land that has not been claimed by others. Only in Flights do they ever venture over the farthest lying Holds.
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The Waterfall A great cliff rises sharply into the sky, a flat wall of stone. There is but one break in the wall, a crack from which flows a seemingly endless supply of freezing white water. It falls as far as a mountain's height before finally coming to rest in a disturbed lake that flows out into a wide river that continues on out of the mountains.
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Sep 5 2009, 08:13 AM In: I don't need your help! By: Tarra |
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Uncharted Beyond There is only one thing farther north than the mountains, and that is an endless tundra covering the top of the world. Nothing can survive there, not even plants. Only dragons can fly over the dead land, and then they must beware of freezing. Beyond the mountains, the Ferals go only where there are no people, which are scant few places now that Thread is gone.
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Artorie Weyr Artorie is set farther south than Sinthera, and has a slightly warmer climate. It is carved from a larger mountain-bound valley with a freshwater river running through it toward the ocean. As such, Artorie has a very healthy sea trade that keeps it fairly rich.
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Sep 8 2009, 05:57 PM In: Searched By: Kestrel |
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Illidyn Weyr The only Weyr left in the South rests on the shore of a lake, and is crafted not from mountains but from adobe-like buildings and personal weyr houses with metal roofs. It survives well on the rich land of the south.
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Randomness Yeah... it's pretty self-explanatory. Talk about whatever OOC stuff you want here. Just please remember to keep everything in the rules, 'kay?
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Sep 1 2009, 11:19 PM In: Humanmetrics - Personalities By: Rogue |
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Art Stuffs Sketches, short stories, manips, cheese sculptures... if it's art, here's the place to show it off!
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Nov 5 2009, 11:14 PM In: The Great and Wonderful By: Lesa |
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Advertising and Affiliation Show off your site here! Please remember to follow the rules. Thanks!
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Nov 4 2009, 04:40 PM In: Sinowa Weyr By: Kata of Sinowa |
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Absences If you have to leave for a while, or are quiting, please let us know here. If you don't, your characters are liable to be killed or adopted out.
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Oct 29 2009, 01:47 AM In: No Time By: Mellody |
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Weyr Affiliates
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