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 Dice Game Add On For Msc
kid123
Posted: Oct 16 2011, 09:45 PM


KWO Owner


Group: Members
Posts: 124
Member No.: 352
Joined: 3-December 06



roll a number that move cost in order to counter that move you roll higher then that number this is just an ideal I been working on its not all the way done yet and If anyone want to use this ideal for other games I take all creit on the consept for this game and would love to make it an MSC add on

Match types Normal : is same as a normal match on anything wrestling game

Ladder in order to win ladder you must roll 5 or higher 3 timmes in order to win ladder

Lastman standing 10 count roll higher then the other player 10 times in otder to win




Low Cost moves
1.Stand on Opponent 2 or higher
2.Kick 1 or higher
3.Big Boot 3 or higher
4.Abdominal Splash 2 or higher
5.Hamstring Pull 2 or higher
6.Legdrop 3 or higher
7.Elbowdrop 1 or higher
8.Flying Bodypress 3 or higher
9.Monkey Flip Suplex 3 or higher
10.Shoulder Roll 2 or higher
11.Scissors Piledriver 3 or higher
12.Avalanche 3 or higher
13.Earthquake Splash 4 or higer
14.Through-the-Ropes Leap and Clothesline 5 or higher
15.(Or more). Over-Top-Rope Cross-Bodyblock 5 or higher


Braling Attacks roll 3 or higher
1.Scratch
2.Bite
3.Slap
4.Hair Pull
5.Punch
6.Stomp
7.Headbutt
8.Eye Gouge
9.Choke
10.Double Axhandle
11.Discus Punch
12.Jawbreaker
13.Wrist Spike
14.Windup Punch
15.(Or more). Piston Punches


Martial Arts Attacks 5 or higher
1.Back Fist Strike
2.Karate Chop
3.Karate Punch
4.Leg Sweep
5.Claw
6.Legwheel
7.Karate Kick
8.Lunge Punch
9.Knee Armlock
10.Crescent Kick
11.U-Punch
12.Roundhouse Kick
13.Two-Fisted Spring Punch
14.Jumping Spin Kick
15.(Or more). Figure-Four Armlock


Power Moves
1.Bearhug 4 or higher
2.Head Vise 2 or higher
3.Irish Whip 1 or higher and then chose your move
4.Bodyslam 2 or higher
5.Clothesline 2 no stun anything over 7 is stun
6.Shoulderblock 2 or higher
7.Head Scissors 4 or higher
8.Body Scissors 2 or higher
9.Airplane Spin and Slam 2 for spin in order to slam you must roll higher then the other player
10.Atomic Drop 4 or higher
11.Gorilla Press Slam
12.Through-the-Ropes Toss
13.Belly-to-Belly Suplex
14.Tombstone Piledriver
15.(Or more). Over-Top-Rope Toss


Technical Ability Attacks
1.Armlock roll 1 or higher for armbat
2.Chicken Wing 3 or higher
3.Standing Side Headlock 1 or higher
4.Half-Nelson Sleeper 10 or higher
5.Neckbreaker 3 or higher
6.Toehold 3 or higher
7.Rolling Cradle 2 or higher
8.Backdrop 2 or higher
9.Abdominal Stretch 1 or higher
10.Full Nelson 3 or higher
11.Sleeper 6 or higher
12.Bulldog 3 or higher
13.Piledriver 10 or higher
14.Boston Crab 4 or higher
15. Figure-Four Leglock 10 or higher
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kid123
Posted: Oct 18 2011, 04:35 PM


KWO Owner


Group: Members
Posts: 124
Member No.: 352
Joined: 3-December 06



Im just going to keep going in to more detail about the game for notes to me and as well for anyone want to make this game come true



Walk Throw


So how the game work is you pick your superstar lets say you pick Under Taker

1 Striking just like msc thats how the game play starts out elbow Punch ect.

2. Roll the number that you roll is what you can do 1-3 = low moves. 4-7= med moves 8-10 = high moves
You can do any move that you roll the higher you roll better chances you have but if the other player rolls higher then he counters.

3.Pin Chances in order to pin you must have the other player relay hurting and then the rolling phase come in to play again you pin the other player he got 3 chances to kick out any number higher then 10 kicks out.

GAME PLAY:

Here is just alittle taste how the game will work

Player 1 Strike

Player 2 Strike

Player 1 gets control

Player 1 goes in to scop clutch

I THINK HE IS GOING FOR A BODY SLAME !!!!!!

Player 1 rolls a 4

Play 2 rolls a 10 and counters with a low blow

What a Heel !!!!!


Well that is just alittle more I added if you want to make this game come alive let me know and we will see what we can do.
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