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 Reality's Exile Heroes Data, Because B didnt make the topic....
~Emperor~
Posted: Sep 24 2007, 10:15 PM
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Posts: 117
Member No.: 304
Joined: 23-January 06



Name: Keein (AKA Emperor)
Age:14
DOB:4/24/93
Height:5'11"
Weight: 125
Skin color: Tan
Eye Color: Brown
Hair color: Light brown to black(Yeah my hair's weird..>_>)

Ability:Cryokinesis(Cold and Ice Manipulation)

Able to reduce the kinetic energy of atoms and thus reduce temperature, can be used to control, generate, or absorb ice.
~~~End of Wikipedia thing~~~


At first, Keein is limited to merely freezing water, and cooling various objects around him, this would eventually become easier and freezing other objects would come naturally. Along with freezing, if the object being frozen happens to be water, Keein would be able to form this into various shapes, these become more defined as his powers developed.
Later on in his powers, freezing entire objects would be a snap, and he'd be able to actually freeze the water molecules in the air, forming ice crystals, and being able to manipulate them. This would take a bit of energy though, and he wouldn't be able to freeze very large areas.

Other Abilities:Umm..computer skills? A side effect of the Cryokinesis would include being more sensitive to temperature change..


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~Desmoth~
Posted: Oct 10 2007, 03:04 PM
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Posts: 117
Member No.: 366
Joined: 2-June 06



Name: Adam

Realitys-Exile name: Desmoth

Other names used by him: Norcar, Kadiir, Riselmar (Risel for short)

Age: 14

Occupation: Freshman in high school

Height: 5'11 3/4'' last I checked, but I'm probably 6'0'' by now.

Weight: Again, last I checked, about 180 lbs.

Skin color: Caucasian

Eye color: Blue

Hair color: Blond

Power: Alchemy

My power is being able to change elemental metals into other elemental metals, put simply. I can change iron into gold, etc. I can also change the form of metal, shaping it as if it were clay.

My power is currently unknown within the RP, by the other members or by myself.

Natural advantages: Skill with computers, proficient in rapier and broadsword for stage combat, intelligent, resilient, can tame wild beasts (namely demon girls. don't ask), good at negotiations

Natural disadvantages: Has absolutely NO social skill when talking to people he doesn't know or girls, is fairly unalert, not very stealthy, can't multitask very well, clumsy, emotionally unstable, touchy about personal space, bad eyesight


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I HATE THIS GAME BECAUSE IT HAS NO HEALERS.
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~Alkarii~
Posted: Oct 21 2007, 11:17 PM
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Phantasmagoria
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Member No.: 520
Joined: 9-January 07



I've been wondering... Each person's power is somewhat based on their personality, so what happens in the case of a multiple personality?

Here's the result of the wondering:

Name: ???? (id-like personality that dwells within Wes's mind)

Ability: Spectral shifting, possession

Wes's other self, while in control, is not capable of controlling sound waves, but he's got something that suits him better. He is able to shift between a corporeal and an ethereal state at will, and, like a ghost, he can move through solid objects, manifest as an apparition, and disregard the laws of gravity. He can drift into a living, corporeal person, and take over their body, provided he can either muster the willpower or subtly manipulate them into lowering their guard.

When he is in someone's mind, he can see their memories, though lacks the patience to peruse them all. Instead, he'll only make them think they're trying to remember whatever he's looking for, and then learn it while it's at the surface. If it's something that anyone can learn, like how to hotwire a vehicle or rig explosives, then he can learn it and do it on his own later. In the case of someone with powers, he can use their power, but only when and if he can take complete control of them, and he can not take the ability to use outside of their body.

Injuries sustained in his physical form (other than a headshot, which WILL kill him) aren't be carried over to the spectral plane, so no matter how badly he's hurt, as long as he's alive and has the energy to shift he can shift into a phantom and then shift back without the injuries.

Personality: He is essentially an amoral version of Wes. He is manipulative, deceptive, and cunning, and will not hesitate to use his powers for personal gain. He is generally apethetic to the suffering of others, and usually only helps someone else out if doing so can benefit him. If he needs to negotiate, he will do so in a way that keeps the other party from gaining much profit from the deal, and if someone tries to use a human shield, he wouldn't hesitate to shoot through whoever is in his way.


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~NatSAT~
Posted: Oct 22 2007, 09:10 AM
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Exiled Soul
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Member No.: 656
Joined: 12-April 07



Hmmm... I've just noticed, I haven't posted my powers and bio, etc. over here...

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Name: Nathanael (Yes. Not Nathaniel.)
Aliases: Nekray, Nate, Nat, Sethiel.
Age: 16
Occupation: Secondary school (Year 11)
Height: Not too short, not too tall.
Weight: Is underweight.
Skin Colour: Asian

Power: Tissue Fragmentation

The power Tissue Fragmentation is complicated, as it has yet to be explained by today's top scientists. Supposedly, it splits the subject's tissue into individual (stem) cells, which can be used for various purposes. The subject usually has limited control on these cells, and can manipulate them to multiply, or to move around. It should also be noted that the user has a rapid healing rate, and can heal from most wounds during a day. However, side effects of this is that pain could last for well more than a year.

Power has not been realised by the Subject at present.

Skills: A confident public speaker, thinks quick, and usually analyzes a decision before taking it, is good at boardgames (eg. Chess)

Defects: Has TERRIBLE eye-sight (Cannot wear glasses, as his eye problems cannot be cured by glasses), frequent insomnia (Takes a lot of medication), Carpal Tunnel Syndrome (He frequently twitches his left index finger), an extreme caffeine addiction.

Other notes: Nate is a fairly weird young man, and many choose to avoid him (Usually for being a 'cripple'). However, those who befriend him usually never regret their friendship.
Usually kind and accepting (Although a bit foul-mouthed), he is sometimes very cunning, although many cannot seem to tell if he is being normal, or manipulative.
Usually repeats what he says.


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Command and Conquer... Command and Conquer... Command and Conquer.

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Democracy ain't that much different [than Dictatorship] here, let me tell you. "You are forced to have a freedom of choice."


~ Quote nicked offa Transcon.
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~Arx Fatalis~
Posted: Oct 22 2007, 09:41 AM
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Beware the shadows...
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Nice Idea, Alk. I like it, should prove to be most interesting. ^_^


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"When you hear the wolf's howl and the darkness smiles at you... it is then that you shall know fear."


Click the colored text to view my Sci-fi and Fantasy characters.
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~DJChilllyPhil~
  Posted: Oct 22 2007, 02:32 PM
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TOO BAD*** TO HAVE A FACE?!? Maybe...
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"Seems that shock gave me more then a jolt. I've been seeing things. Mostly strange armored hands floating from my own, performing small tasks that I only think of doing an instant before they go and do them: Turning the lights on or off, moving things, fixing the sheets whenever they're knocked loose...

It's like...I have a Stand... Wait, that's it! It has to be... But if I'm involved in all this superpower business, they're going to come after me. If they do, I'm going to have to leave...I better get packing then..."

-Phil's thoughts on his special abilities

NSA Exile File #32
Name: Phillip
Username: DJChilllyPhil
Age: 19
Occupation: College Student
Height: Approx. 6'0
Weight: Between 315-325 lbs.

Special Ability: Telekenesis/Psychic

Though Phillip is not physically fit and only has average physical strength for a young man his age, the telekenesis that he has seems to take that strength and multiply it to superhuman levels. It's been seen that movement of objects from a distance is possible, as wall as lifting and manipulating objects and mechanisms with utter precision.

Phillip has also had at least one episode of psychic ability, more precisely clairvoyance, as he has described how he could see one of our agent's vehicles before he saw it with his own eyes. More study and experimentation must be done in order to see what other ways it can be used.

<File End>

Phil's private notes:
It seems that they can't see it. The Stand that I possess...I haven't seen it's full form yet. Just it's hands. I have a few ideas of what it looks like, but I guess I'm going to have to take some time to see for myself. I don't think any of the agents can see it yet, but that still presents the question of who else can see it. I guess I'll find out soon enough...

EDIT: Holy crap, this is my 600th post! *Downs a few shots of an energy drink*

This post has been edited by DJChilllyPhil on Oct 22 2007, 03:21 PM


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"Listen well! I'll stand on top of all living things! I am now a new creature that cuts open the future!"
"Weakling, Weakling!"
"It's useless useless USELESS!"
"WRYYYYYYYYYYYYYYYYYYYY!!!"
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~Tvae~
Posted: Oct 22 2007, 10:47 PM
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Joined: 20-January 07



A bit about meself:
Name: Justin
Age: 17
Occupation: Exchange Student (at the moment)
Height: 5'11"
Weight: 150 pounds
Hair: Brown, bottom of ear length. Also beginnings of goatee and sideburns growing on face (too lazy to shave =P)
Eyes: Hazel
Traits: Flexible (Seriously, I freak people out at times), fairly intelligent, optimistic, anti-war/fighting (yet I take Karate... Hmmmm...), always trys to make people happy.

Power: Liquidation (DUN DUN DUN!!!)

The ability to, in simplest terms, melt myself into a puddle of liquid and reform at will. Kinda like Sandman with sand, except liquid. As a liquid, I can mix with any body of water, and emerge at any point within that body of water (I.E. enter ocean in Japan, emerge in New York in seconds). It is possible (though it requires massive skill) to turn other objects (I.E. clothes) into liquid as well, which can then be transported along with me, and even then it is only small objects. I can also sense movements of objects in water while I am mixed with it, though the larger a body of water is, the harder it is to tell where or what anything is specifically.

This can also be used to shapeshift (rearrange my features slightly, must remain human. Anatomy-wise, at least) and heal myself (reform body to original form, as long as first attack doesn't kill me). Also allows for control over water I am mixed with, though nowhere near as much control as, say, Sandman has over sand. Similar concept, though.

Uses:
Beginner: Very small amount of self-healing and shapeshifting, ability to turn into a liquid, travel short distances through water and reform, water absorbtion (ability to absorb water touching my skin at any point). However, the only controllable at this point are travel through water and reformation, all others happen randomly or depending on surroundings.

Intermediate: Control over becoming water & slight control over healing, plus increased travel distance through water, ability to move as liquid without water to travel through, minimal water control, absorbtion of food as well as water, ability to sense movements in water while mixed with it.

Expert (and beyond): We'll just have to wait and see, now won't we? wink.gif

Also, under normal circumstances, I cannot not change phase (freezing or boiling will kill me).

At the current moment, I don't even know I have the power, though I do know that something fairly odd is going on.
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~The Boss~
Posted: Oct 26 2007, 11:12 AM
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Follower of the Creed
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Member No.: 98
Joined: 11-March 05



(OOC: I knew I'd get around to this eventually)

Ability: Luck

The Boss/El Jefe is able to influence chance and probability in his favor. This is, however, a passive ability, meaning that he cannot actively manipulate the probability of a given event. Because of this, he refers to it as an effect rather than a power or ability. Nor does he know exactly how it works, only that it does.

In essence, luck follows Jefe around. It can manifest itself in something as simple as correctly predicting a coin toss ever single time, to his life being saved by bending over to pick up that same coin at the very moment a bullet flies over his head. Also, what may at first seem to be a stroke of bad luck (getting a flat tire on the airport, causing him to miss his plane) will turn out to be good luck in the grand scheme of things (that very plane crashes, killing everyone aboard). He seems to always be in the right place at the right time, and those who wish him harm often find themselves in the wrong place at the wrong time, leading to one-in-a-million coincidences that end up to his advantage. In addition, Jefe's luck can rub off on others he is around, making him something of a living, breathing rabbit's foot.

Secondary effect: Jefe is also able to receive minor premonitions concerning his immeidate fate and the fate of others, in the form of Good Feelings and Bad Feelings (i.e. "I've got a bad feeling about this"). Though these are usually very accurate, because he cannot glean any details from these feelings, it should not be construed as predicting the future.

Other skills: Has a decent right hook; can sing and play the blues with authority and conviction, if not great skill; excellent bullshit artist, can convince you of just about anything and do so with a straight face.


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~TobiasBrahms~
Posted: Oct 28 2007, 02:59 PM
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Name: Paul
RE name: TobiasBrahms
Age: 22
Height: 5'10"
Weight: 175
Hair: Brown
Eyes: Hazel
Data: Resourceful, fairly intelligent, open-minded, and paranoid of the government. He has been able to perform astral projection into the dreams of those who he is closest to for years, his powers have simply evolved from that ability

Power(s): Strong Telepathic link with Kris (first discovered when she left to go home), Thought form projection (Only to people he knows either from real-life or from RE.) Weak telekinesis.

Name: Kris
Age: 16
Height: 5'9"
Weight: 160
Hair: Brown
Eyes: Hazel
Data: Very independent, logical thinker, highly intelligent, somewhat paranoid.

Power(s): Teleportation (only to Paul, but this can include anywhere he has Thoughtform projected to. Strong telepathic link with Paul. Premenitions manifesting themselves in her dreams.

(Please note that Kris was zapped when she sat at my computer and accidentily opened RE while trying to check her e-mail on hotmail.)

Pic of Kris: http://i49.photobucket.com/albums/f270/tobiasbrahms/Kris.jpg


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+CEMP+
Posted: Nov 18 2007, 12:55 PM
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Obsidian Mind
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Name: Timothy

Screen Name: CEMP

Age: 19

Height: between 5 or 6 ft

Weight: 190 lbs

Eyes: Blue

Hair: Blond

Skin Color: White

Powers: Electrical Psionance (That word being a mix between Psionics and resonance)

Power Description: Electricity shouldn't be fooled as a simple, mundane energy. There's much more to it than just which way the current flows or how much voltage there is. They can come in different wave patterns, DC and AC currents being very common examples. Think of the electrical flow like water, and that water can appear to slightly different depending on the force applied, and the chute it's coming out of. AC and DC is merely where one voltage oscillates (Meaning 'shifts") between negatively and positively charged states, where another stays the same.

Electricity is used in all sorts of different ways, and can thus give of different patterns. Whatever the case, CEMP's mind has become extremely sensitive to whatever minute patterns he picks up from electronic devices. Perhaps it's some kind of resonance the electricity gives off, or another method his mind uses, but through this he can, recognize, understand and manipulate these patterns with his mind.

To give a bigger picture for those who haven't already seen him in action, CEMP can actually 'read' the information stored within most electrical objects, such as computers; and he doesn't have to look at the screen to do it. In other words, it's like he's psychic towards computers, although he can sense more mundane electronic devices such as transformers.

Oddly enough, he can't sense the electrical impulses inside human. Perhaps it has something to do with amount of electricity in them, or something else about the human anomaly. It may also have to do with how CEMP's mind has refined and attuned itself to some how 'automatically' translate the patterns, so much that it might have forgotten how to recognize human impulses.

Beginning abilities: CEMP is mostly capable reading electrical patterns and computerize, with some minor manipulation abilities. The difficulty of reading the information and how quick he can find it depends the organization and amount of it that is stored. The Internet, for example, contains several roads that lead to countless bits of information. Of course, given the appropriate key, he can automatically find subjects or links related to that key word.

It should also be noted that he may not completely realize his own 'strength' or 'reach' and can therefore subsequently affect electronic devices without wanting to do so. Emotions can play a key role in this, although daydream can also have a similar affects. He may be listening to song and lulling to the tune, so much that his mind will actually follow the rhythm and automatically override the music coming out of other active speakers and play his.

Obviously, as time goes by, CEMP's abilities will become more refined. He can manipulate devices more easily without tiring himself too much, and will become more aware of the extent of his 'reach'. He can apply more complex manipulations, such as actually reprogramming a computer.

Later on, he can even 'assist' the computer in it's operating and processing. This would include keeping even very crappy computers from lagging horribly, and, in fact, speed them up to equal that of every day computers. He can improve and refine the graphics of the display, and as well as a couple of other things. Of course, the worse the quality, the more strength it will take for CEMP to bring that device up to speed.

Alongside that, more mundane electronics can eventually be affected, as well as the small components. Components such as capacitors, with the right thought and manipulation, can be overloaded, fry, and explode, as thought it they or the wiring weren’t properly placed. Using enough will power and technique, he can even ruin the electronics inside a computer, essentially ‘killing’ it.

One of the final, and perhaps most interesting aspect about this ability, is to create anomalous wave patterns and resonance. The phrase, “Tommy Knockers, knocking on the door,” comes to [my] mind, and it was actually the story of The Tommy Knockers by Stephen King that inspired this trait. The story was about how the people of a simple town become affected by a sinister, alien force discovered by one of the townsfolk, and how they become hostile to anyone who comes to their place. As a part of the effect, these people, these people were able to combine simple, every day appliances to make some really freaky stuff, like flying, killer vending machines, water squirt guns turned into phazers, and even a machine that sucks people into a pocket dimension.

Of all these weird gizmos, many of them had tons of batteries and wires, and that was where the crux of the inspiration, as it probably had to with some kind electrical phenomenon. I won’t be directly pulling all the ideas that was in The Tommy Knockers, however, what this trait will exactly look like what it will do has to yet to be decided. An ideal concept is there, but I’m planning on developing on the current traits of my abilities, so I can pace myself and not come out with something that seems too unrealistic. This trait, however, may shows it’s face once or twice during the development, and with [me] not really be aware of it, or of any ability to create it.

Weaknesses: Slight ADD and small daydreamer, slightly erratic mind, and is still vulnerable like any other normal human being.

Strengths and Skills: Decent runner. Can really do stuff when he points his mind to it. Problem solver. Patient and calm guy, and not easily frustrated or angered. Great diplomat, swimmer, and is a lifeguard (Thus meaning I know quite a bit about first-aid). Does some voice accent impersonation, some which are quirky.


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Millions of People are after immortality, yet don't know what to do with themselves on a rainy sunday afternoon - Susan Ertz
CEMP's Chars
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~Psycho Werekitsune~
Posted: Jan 8 2008, 09:19 PM
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Exiled Soul
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Many thanks to Darth for getting me to notice this topic. XD

Name: Ahmad Shakir

Alias: Psycho Werekitsune

Occupation: Dentistry Student

Age: 23

Height: 6ft

Weight: 95kg

Eyes: Hazel

Hair: Reddish Brown

Skin: Pale White

Ability: Electromancer - has control over electricity, as well as electromagnetic abilities. Can store up and charge electricity into his body and discharge it at will, but becomes weak if overexerted. His main weakness is that he can't use his abilities when wet lest he short circuits.

Personality: Usually cheery and jovial, can become tense and angry if provoked, although it takes a lot to provoke him. Is easily annoyed by ignorant and seemingly random people at inopprtune times. Has a tendancy to be level headed and intelligent, especially during stressful situations. Is extremely socially inept around females. Is only witty in his own mind, or online.

I think that's pretty much it. Someone let me know if I've forgotten anything. Oh and CEMP, I think your character would be refered to as a "technopath".


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"Power is the only thing that matters, everything else is an illusion for the weak!" - Vegeta, Prince of all Saiyans

Deviantart Account: http://psycho-werekitsune.deviantart.com/
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+Aiko+
Posted: Jan 12 2008, 06:27 PM
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Transmogrified!
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Heya peeps, can each of you transfer your character info to the thread in the new forum? Thanks!


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"Black holes are where God divided by zero. You just kind of have to smile and nod and realize they don't make sense." -- my brother Jacob in a rare moment of wisdom
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