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 Ships and Technology, Detailed Descs!
~Gene Yuss~
Posted: Apr 29 2005, 04:17 PM
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Crystal Dragon Jesus
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Post descriptions of your ships and technology (How they work, who invented them, etc)

The Black Mantis
Owner: Ae'zak Ra'zark
Total tonnage: 400
Builder: Ae'zak Ra'zark.
Danger Rating: 82 (Out of 100, 100 being Don't Even Try and 0 being Unarmed. Scale is for fighters only: Other ships have separate scales.)
Shape: Long thin cone, with 2 insectoid wings at the back.
Weapon Emplacements: 6 turret points, 2 fixed emplacements, 4 missle pods.
Weapons: Modular. Typical settings: 2 Railguns (fixed)
1 Ion Turret
2 unknown turrets (He's never fired them. He knows what they are, but no one else does... Speculation points to some sort of molecular converter beam, and a neural synapse disruptor)
2 plasma packet launchers
1 Turreted railgun.
3 Gravity guided missles.
1 M.D.D. missle launcher.

Engines: 4 heavily modified Hereti-Corp X5839 thrusters. Widely considered to be the top of the line. Ae'zak has been busily climbing higher.

Reactor: Polara Anti-matter reactor. Note: Do not open. Will explode.

Funding for the ship came from: Many, MANY black market sales. Plus money from an unknown source....

Ship Frame: Composite synthetic energy dissappating material, coated with gold and lead to deflect radiation and ruin thermal scans.

Scanners: Thermal, Grav-met, Radiation. Back-up: Radar.


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~Gene Yuss~
Posted: Apr 29 2005, 06:56 PM
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Crystal Dragon Jesus
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Gravimetric sensors
Used by: Exclusive to Federation ships. Some have been stolen by indepent ship pilots or sold on the black market by a certain Lewis Tompson or other aliases.
If the Pirates have them, they haven't told anyone.
Inventor: Ae'zak Ra'zark.
Function: The newest and probably most effective sensor out there. It scans for the gravity signature any matter gives out, and then tracks the ones that are past a certain weight limit and of certain shape. Almost impossible to hide from: The only way to do so is to distort gravity itself or hide behind something more massive than you.


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~Deadly Aim~
Posted: Apr 29 2005, 06:58 PM
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The pissed-off F.S.C.M.C.P.O.P.
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The Arctic Storm

Owner: Deadeye Clark

Total tonnage: 422

Builders: Quazino, Deadeye Clark

Shape: Ovular body measuring at roughly 42 ft. x 18ft. x 15 ft. , with two bird-like wings on the sides that sleekly hug near the ship, but not too closely, each measuring at 15 feet.

Weapon Emplacements: 2 turret points, 5 fixed emplacements, 6 missle pods.

Weapons: Modular. Typical settings: 4 standard plasma lasers.

2 Sonic Turrets

1 fixed electronegative cannon, located on the top of the ship just above the cockpit.

4 missle launchers that are guided by various systems.

2 ionic bomb and charge dispensers.

Engines: An engine custom with one main thruster surrounded by 4 secondary ones located above left right and below it. Is well capable of pushing to speeds at nearly half the speed of light while in hyperspace mode.

Reactor: Pristellite Electronegative reactor. WARNING: Opening reactor completely while operational could result in fatal electrocution if proper safety measures are not taken.

Funding for construction: Payment from various succsessful bounties.

Ship Frame: Various synthetic solids such as Vigspagium and Hybrozine. Ship also has a special coating of certain elements and isotopes, one of which is Bose-Einstein Condensate, to prevent radiation from permeating the interior and to prevent thermal and X-ray scans from working on it.

Scanners: Digital & radio, Grav-met, Electro, Thermal. Back-up: highy advanced Sonar.

This post has been edited by Deadly Aim on Jun 26 2006, 11:54 PM


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~Gene Yuss~
Posted: May 3 2005, 03:49 PM
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Crystal Dragon Jesus
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Disguise device
Inventor: Ra'zark.
There are a number of weaknesses in traditional cloaking devices. Grav-mets see right through them, and there is a lower tech, though time consuming method: Search space for a ship-sized area where there are NO ambient particles. Even in space, small amounts of elements prevade every section, so if there aren't any, something else must be there.

So Ae'zak designed one that didn't make his ship invisible.
It just made it look on all scanners except Grav-mets just like a small, unarmed freighter.
Grav-mets, being expensive and prone to burn-out, are only used when cloaking is suspected. So, as long as he doesn't do anything stupid, he is ignored.


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~Xic Nox~
Posted: May 3 2005, 08:57 PM
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RP Expert
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Weapon: Kearney Alexi NM60 Galvanic Accelerator
Manufacturer: Mason-Kearney
Ammunition: TR Chaff
Power Source: One B fuel cell
Weight: 8 lbs.

M&K galvanic accelerators are handheld, smoothbore weapons designed for use in the Second Codalta War, though the original models were released too late for deployment. They are popular among the criminal element of the Koprulu sector, and, most notably, the space pirates. The Zebeth Armada makes extensive use of captured M&K GA weapons, and even moreso of designs that have been reverse-engineered and improved.

Galvanic accelerators use a slow Gauss magnetic delivery system to fire up to five bursts of chaff dust per second. The chaff is highly charged, and produces distinctive clouds of plasma in an oxygen atmosphere. GA projectiles are extremely hot, often exceeding temperatures of 350 degrees Celsius. Wounds caused by an accelerator are large and extremely painful, and often never heal.

Accelerators carry very large clips, and can go for some time of sustained fire without reloading. They also have relatively soft reports, high nearly no recoil. They are, however, exceedingly inaccurate at range, and their bulk makes precise aiming with two hands difficult. They are most effective if fired in bursts, rather than prolonged fire, or if you don't care what you're shooting at.
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~Xic Nox~
Posted: May 10 2005, 09:54 PM
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DOUBLE POSTED!!

A few weapon types.

Sonic weapons use sound to create strong pressure waves. Most sonic guns are designed to incapacitate, rather than kill or maim, but sonic waves are powerful enough to break bones, and a headshot is still very likely to be lethal. They do not require ammunition and generally provide a high rate of fire for low heat output, but their accuracy is often suspect, and they do relatively low damage, especially against armored foes. Dispersion guns are a type of sonic weapon.

Galvanic accelerators fire solid projectiles using magnetic rails. They have superior piercing power and excellent stopping power with relatively low recoil and report, but they are heavy, and require an energy source. Most starship ballistic weapons are galvanic accelerators, as are many modern sniper and assault rifles. Gauss cannons, rail guns, and anti-matter launchers are all galvanic accelerators.

Plasma weapons use strongly charged chaff launched by galvanic accelerators to create intense heat. They don't have much piercing power, and are totally ineffective against a cold-plasma shield. However, they cause extremely painful burns, and deep wounds caused by plasma fire often never heal properly. All plasma weapons run the risk of causing high collateral damage, and bursts of plasma fire can interfere strongly with electronic devices.

Lasers are focused beams of light. They do not require ammunition, and cause extreme piercing damage with heat. Laser wounds often cauterize instantly, and can be completely painless. Lasers are extremely accurate through a single medium, but refract if they encounter a change in atmosphere. Lasers are a common anti-space weapon.

Phazon weapons are practically unknown outside of Chozo and Zebesian pirates. Phazon is highly radioactive, and enemies that aren't killed by the strike will die within hours of radiation poisoning. Persons are at great health risk within thirty meters of Phazon without wind. Magnetic and dark matter fields are effective at containing Phazon safely, but require dangerous levels of energy. The space pirates used Phazon weapons exactly once, and then gave up. Learn from them.
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~Ričle~
Posted: May 11 2005, 10:51 PM
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CAT operator, pwnd!
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Federation Central Control (FCC)

Coordinates: X 1722, Y 1103, Z 2049

(Assuming it survives Underworld Exploits...)

Federation Central Control (FCC), is a space station so big that it has smaller space stations orbiting it (it's about 0.22 REUs). Thousands of ships come and go from its various ports in a given week. It's about 2 days from Earth, with Jump drive. It's not spherical, but if you think in terms of the Death Star from Star Wars meets a Federation space station from Star Trek, you'd have it about right.

FCC's computer systems control a vast area of space. It's also the official hub of all Federation military activity. Security is practically impenetrable, the station is covered in guns and sensors and has satellites monitoring communications and networks. FCC is protected by a cold plasma field (they have to raise it) and a point-laser anti-missile system (dodging these is HARD/impossible).

The corridors are Ubo-friendly and patrolled by robots. At least they were before Underworld Exploits, we kind of reprogrammed most of them in that RP. The air vents are patrolled as well. Beware the lockdown system, it's a b*tch. As is escaping from their prison cells, I might add.

The station has an extensive civillian population, mostly families of resident military officers but there's many business owners etc. there as well. I'd say the whole station has 5 million resident military occupants (not including Fed ships coming and going), and at least a million civillians. The military section of the station is separate from the civillian section.

(OOC: This was taken from mine and Xic's descriptions of the place. I'll try to update this some more later...)


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~Sim~
Posted: May 12 2005, 12:30 PM
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Nightmare
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The Relentless

Owner: Jace Keller

Weight: 450 Tones

Shape: Blade-like with 2 Seeker drones on either side of the ship.

Weapons:
4 plasma cannons
2 pulsars
3 Seeker Missile tubes
1 Planetary Napalm launcher
[Seekers] 4 PDL’s

Designer/Builder: Jace Keller

Engines:
5 modified XX Fighter drives
1 XV hyperspace drive (modified)

Defense Systems:
Scanner scrambler
Mimic Holographic projection system

Reactor: Type 746 Prometheus Anti-Matter Reactor

Armor: Quicksilver Nano-Armor

Shield: Medium Titan Shield system

Scanners: Thermal, Radar and Radiation.

Ship info: The original design of this ship has been modified so much nobody knows what it used to be. Using parts made from scratch or outright stolen this ship also sports an AI named Hayley.

Note: The holographic systems used in conjunction with the sensor scramblers can make the Relentless to apear to be any type of fighter, corvette or even a small frigate or asteroid.

(Do AI's count as Characters?)


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~Xic Nox~
Posted: May 16 2005, 09:55 PM
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(OOC: Sure. We've already got Adam and Gate, and a few others. They're pretty uniformly obnoxious. Speaking of which...)


Artificial Intelligence is one of the great fronteirs of technology today. With technical roots going back as far as 1900 AD on Earth and 1880 AU on Parma, AI has been as much a product of science fiction as science. Now, AI is an essential technology in almost all modern conveniences.

Artificial Intelligence refers broadly to any program or system that emulates self-aware intelligence. Most traditionally, this means a programmed intelligence or a computer, but it also applies to experimental cellular recomposition and cybernetic augmentations.

The most common and arguably the most practical type of AI consists of simply computer code. These AIs are generally made for a specific task, such as operating a camera. Many AIs can be strung together to create a much more complex program. Shipboard and security AIs sometimes give off the illusion of awareness, though they are simply following predefined cause and effect programs.

Computer Intelligences are very useful, and nearly permeate society today, especially in the core worlds. Their uses come as low as air conditioners and as high as starship navigation. Almost all robots still employ simple CIs as their brains.

The search for a self-aware AI has been gaining popularity in recent years. Though regarded by many professionals as frivolous and needlessly expensive, some military groups have expressed an interest in developing computers smart enough to replace personnel on the battlefield. The question that persists is what use self-aware computers have. Domestic androids, such as Cirius Cybernetics Corporation's Caseal series, stand to gain the most, but how society will benefit is still vague.

Though current android technology is quite advanced, and androids are now capable of moving, talking, and in some cases even eating like a sapient being, android intelligence, though it may seem real enough, is actually an illusion. The so-called 'genuine people personalities' developed and marketed by Cirius Cybernetics Corporation, for example, are no more than long CI codes with a little style or quirkiness. The seemingly empathetic characters in games and the personalities of novelty private ship AIs are simply that: a novelty, with no real scientific value.

Self-awareness is notoriously difficult to define, but strides are being made toward an AI that emulates all functions of a sapient brain. In several Parman universities, an argon positron cell was invented, which stores an unprecedented, though still limited, amount of data. Problem-solving AIs continue to be improved upon throughout the Federation.

One of the most ambitious research projects is Cirius Cybernetics Corporation's Project: Demi, an effort to create an artificial replica of a sentient's brain. There was some argument as to what species' brain was to be the model, but the current plan is to use a human brain, as Dejhorin brains are not fully understood, and the members of the project are predominantly Terran and Dejhorin neurologists. The project is estimated to take five years, and up to five billion credits in research.

The project leader is Dr. Jean Montague, a well-known professor at Pieta Academy. His intention is to create a system that emulates a human's emotions, as he states that these are the key to personality, self-awareness, and the ability to learn. Montague commented, "I've invented a time machine in my refrigerator! I'm a genius!"
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~Psycho K~
Posted: May 22 2005, 06:59 PM
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Phantasmagoria
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(See my site.)


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Accursed Realm - An enclave of esoteric cynosures (...!?)

Trickster (Jewelia - Ruby Island)

LethalShot (1144 AC Gunner Lion)
Enamor (4114 AP Cat)
GauntSeer (1414 Dark Dragon)
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~Psycho K~
Posted: Jun 7 2005, 08:24 PM
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Phantasmagoria
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(See above.)


--------------------
Accursed Realm - An enclave of esoteric cynosures (...!?)

Trickster (Jewelia - Ruby Island)

LethalShot (1144 AC Gunner Lion)
Enamor (4114 AP Cat)
GauntSeer (1414 Dark Dragon)
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~Psycho K~
Posted: Jun 11 2005, 04:28 PM
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Phantasmagoria
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(See above yet again.)


--------------------
Accursed Realm - An enclave of esoteric cynosures (...!?)

Trickster (Jewelia - Ruby Island)

LethalShot (1144 AC Gunner Lion)
Enamor (4114 AP Cat)
GauntSeer (1414 Dark Dragon)
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~Sim~
Posted: Jun 27 2005, 12:24 AM
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Nightmare
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The mimic technology:

Found so far on one known ship Jace Keller's The Relentless. This device uses sensor scramblers and a holographic projection unit to change the appearance and energy signature of the ship. The scramblers change the appearance of the Electro-magnetic signature unique to all ships. The holographic projections change the outward appearence of the ship (duh). Close range grav-scanners are the only thing known to detect the actual ship.


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~ZyreX~
Posted: Jun 27 2005, 10:06 AM
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G.A.T.E.
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I'm going to try drawing a pic of the ship to help. It'll take some time though.

The White Feather

Class I Small Starfighter

Owner: Vaz

Weight: 250 Tons

Builder: Aeroican Army, some customization done by Vaz

Shape: Boomerang, Engines on the ends and piloting conrtols at the joint.

Measurements: (H x W x D) 10' x 75' x 50'

Weapon Hardpoints: 8. 6 fixed emplacements, 2 missle pods (one on front, one on rear)

Weapons: 4 Plasma lasers, 2 eletromagnetic pulse guns, 2 missle lauchers

Engines: 2 Aeroican LightRunner sub-light engines capable of .637 light speed.

Ship Frame: Various light-weight metal alloys that offer moderate protection. No special coatings were used due to Aeroican Army regulations.

Shielding: 1 Primary Armadillo-class shield generator and 1 Secondary Cover-class shield generator. Each generator is located right behind the fixed weapons emplacements. Only frontal attacks may reach them.

Scanners: Digital, Radio, Thermal and X-Ray.

Aeroican Army Notes:
The Class I Starfighters are designed to be fast and very manuverable. Defensive shielding adds to the difficulty of destruction of starfighter. Not a very offensive unit with few weapons, but when several of these starfighters gather together, they may become deadly. This form of attack is called "Swarming" and is able to disalbe and defeat most battleships.

The shielding system is designed to offer a dual layer of defense. The outer, or Primary, shield protects from most standard weaponry. The inner, or Secondary, shield protects from radiation as well as most ionic or electromagnetic beams designed to disable a ship. The Secondary shield protects from most standard weapons as well, but the additional protection requires more energy and thus can only be deployed a small distance around the fighter, whereas the Primary may be deployed a little farther out. With both shields active at the same time, a dual layer is created.

This ship includes individual sleeping quarters for three (pilot and 2 other passengers), a small cooking unit, a refresher unit, and small cargo space.


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Thinking of you, wherever you are.
We pray for our sorrow to end, and hope that our hearts will blend.
Now I will step forward to realize this wish.
And who knows: Starting a new journey may not be so hard
or maybe it has already begun. There are many worlds,
but they share the same sky-- one sky, one destiny.
Kingdom Hearts II
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~Kid Hunter~
Posted: Jun 28 2005, 02:07 AM
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In the NiGHTS, Dream Delights...
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The Red Viper

Owner: Kyle Ovirica (a.k.a. Kid Hunter)

Total tonnage: 320

Builder: Space Pirates (he stole it)

Danger Rating: 75

Shape: Has a semi-circle shaped hull, long-spiky tail, and some spikes on top of the hull.

Weapons: 2 lazer cannons, 3 missle holds, and an added feature which happens to be 5 pulse cannons for the rear and side. Tail can scratch the hulls of ships.

Engines: 3 med-sized XCVFD543 engines and a HOJO678 thruster.

Reactor: A fully stabilized Respuritorite core. It's even safe to touch.

Ship Frame: Titanium Alloy. nothing special.

Scanners: Radar system, mine scanners, and bio-scans.


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