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| chaos freek |
Posted: Apr 29 2007, 09:28 AM
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Dragon Prince Champion Group: Intrigue at Court Champion! Posts: 242 Member No.: 218 Joined: 17-July 05 |
In this game, I used my friend's skaven and he used a mix of marauders and beastmen.
My army: Warlock engineer-warp blades, power accumulator thingy, warpt condensor thingy 10 clanrats-full command 10 night runners-2 hand weapons one pack of giant rats His army Beastmen champion-a few petty common magic items 5 marauders 5 marauders 5 marauders 3 warhounds 3 warhounds 2 marauder horsemen tuskgor chariot (note on unit numbers: a lot of the time, my friend and I will just play small battles and dont bother w/ unit number restriction) deployment from left to right (from my point of view) the table was about 3x3 feet Hounds, Chariot, Marauders, Marauder Horsemen, Marauders (w/ hero), Hounds night runners, Clanrats, Warlock engineer, giant rats there was some terrain, but It was mostly just some shrubs and hill and didn't really make much difference in the battle. Turn 1 Skaven: Everything moved forwards full speed. My warlock tried casting warp lightning but failed by one Chaos: He moved everything about 7" forwards (to keep them in line w/ the hounds on the right side which had to move through difficult terrain) the chariot and hounds w/ it angled slightly towards the center while the marauders closest to them angled outwards a bit. Turn 2 Skaven: My giant rats declared a charge on the hounds in front of them but fell short by about half an inch. I moved my clanrats up far enough to support them next turn in case of a flank attack by the marauders (too late I noticed that his horsemen could now tie up the clanrats to stop them from doing that). I didn't really move my night runners to keep them out of charge range of the chariot and hounds. Warp lightning killed four of the marauders w/ the hero (they passed their panic test Chaos: He made two tactical blunders this turn. First of all, he charged his two light cavalrymen into my unit of clanrats although he didn't flank my giant rats as I predicted. Second, and worse, he moved his chariot and hounds even farther towards the middle and the marauders further towards the edge. the end result was 3 hounds facing my night runners w/ marauders and a chariot behind them. (can anyone say "overrun!" Turn 3 Skaven: My night runners charged the hounds in front of them. my giant rats turned and charged the remaining marauders w/ the hero. My warlock also charged that unit. Combat: his hero challenged my warlock (I totally didn't see that coming). funnily enough, my warlock won I got kinda lucky w/ this game. He made some bad moves and I had some good luck. Its funny, I often seem to have great luck against him (Once in a siege, my empire knights broke down his main gate) This post has been edited by chaos freek on Apr 29 2007, 09:31 AM -------------------- The image in my avater is taken from the games workshop without permission or intent to undermine or challenge the copyrights imposed by them.
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| Criti |
Posted: Apr 29 2007, 02:28 PM
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![]() Jesus ![]() Group: Court of Elders Posts: 721 Member No.: 365 Joined: 26-February 06 |
Two things.
First, you mentioned he moved everything 7" to keep pace with the Warhounds, who moved through difficult terrain. I'm not sure I understand that. Warhounds in difficult terrain could have only gone 3.5". No march moves in difficult terrain. Second - since you play such small battles, might I suggest you pop on over to GW's site and dig up the rules for Warbands? They provide a good set of rules for battles under 500 points. - Criti -------------------- |
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