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 Characters!!!, DAVID WUZ HERE!!!
Stehl_the_Chao
Posted: May 3 2005, 03:47 PM


:D


Group: Mods
Posts: 126
Member No.: 15
Joined: 15-April 05



List your charecter here! Example? ALRIGHT!!

1- Name your charecter. Bob

2- Race of your charecter. Human

3- Class of your charecter. Guard

4- Age. 30

Alright... that was easy... We have a basic definition of who this person is! but we dont know much more than hes a guard, he is 30, he is a human, and he is Bob. Next steps will establish his looks.

5- Head. Brown eyes, brown short cropped hair, yellowing teeth, and a rugged face.

6- Body. 6' 4" Muscular chest, wide shoulders, thick strong legs, scar on left side of chest.

7- Traits. Left arm shakes every so often from an old spear wound, blinks when confused instead of shrugging shoulders, doesnt like wearing helmets.

Well now we know more about bob. We know his head, his haircut, eyes, and what his body looks like, how tall he is, and unconcious traits that he has that his body does. Ok we need to know more about him now.

8- Personality. Kind gentle heart that longs for peace and occasional breaks from being a guard. Tends to trust people and will almost always try to help peopel or animals or any other beast in need.

9- Mental traits. Bob is a bit claustorphobic, hence why he doesn't wear helmets.

10- History. Here we get the history about bob which i am not in the mood to type. I will eventually but you do get the idea.

We know about bob's mental traits, his personality, and his history. Now we learn what abilities, skills, and what equipment he has.

11- Abilities,
Slash- Bob can focus his energy into a mighty blow.
Charge- Bob breaks into a run and uses his body as a battering ram.
Sixth sense (passive)- Bob has a sixth sense which can allow him to sense an incoming blow or somebody in the shadows.
Guardian Horn (ultimate)- Bob pulls out his horn and blows a deafening call out to give his allies courage and stun his enemies.

12- Skills, these are extra abilities like tracking.
Tracking- Allows bob to check for footprints in dirt covered by leaves, etc.
Sword specialty- Bob's expertise is using swords of any kind.

13- Equipment. Family Sword. A blade passed down through generations. Is a reinforced blade that is hard to break.
Chain mail shirt and leggings. Basic chainmail gear.
Leather gloves and boots. Basic leather boots and gloves.

There are your basics of creating your own charecter. Brownie points for being random tongue.gif
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Greenie
Posted: May 10 2005, 05:30 PM


God, Modd, and Er.


Group: Admin
Posts: 1337363
Member No.: 2
Joined: 23-October 04



Pinned.
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Veckles
Posted: May 10 2005, 07:28 PM


<insert witty tittle here>


Group: Mods
Posts: -1337348
Member No.: 4
Joined: 25-October 04



Spelling in the name.

*fixes*
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Effexor
Posted: May 11 2005, 04:58 PM


Part of Teh Modies. (Sounds like tomalies) *goes and cooks some*


Group: Mods
Posts: 38
Member No.: 6
Joined: 30-October 04



Name: Effexor
Race: Hedgy
Class: Mage/summoner
Age: 13
Alignment: Opposite of what the drug is. (drug is bad)
---------------------------------------------------------------------------------------------
Head: Green with a red bang.
Body: Standerd Sonic body.
Traits: Has boots instead of shoes.
Personality: Trusting for the most part, serious when needed, sometimes a showoff.
Mental traits: Knows standered black magic.
History: Only known fact is that Ashura is his father, and Greenie is his long lost brother. (see the resemblence?)
Nicknames: E., Talking Drug (only Ashura calls him that)
---------------------------------------------------------------------------------------------
Abilities:
Magic: Fire magic, ice magic, lightning magic, dark magic, able to go "dark".
Summons: Don, a tonberry (Effexor's favorite) Quac, a cactaur (don't touch)
Other: Effex ( a weak energy blast)
Skills:
Doink (sticks knife in opponents ankle)
Mega Doink (see doink, but like 1000 doinks)
Eguipment: Masamune, and his personal favorite: TONBERRY CHEIF'S KNIFE.
---------------------------------------------------------------------------------------------
Level: 1
HP: 50
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Stehl_the_Chao
Posted: May 12 2005, 09:56 AM


:D


Group: Mods
Posts: 126
Member No.: 15
Joined: 15-April 05



I forgot to mention; There is an Exp system. Final Fantasy-ish. I'm to lazy right now to post much but your all level one. Greenie is one and a half. Everyone else is normal.

Abilities get stronger with levels and the Rper host person says how much Exp. you get. Keep that in mind. Example: Effexor's Mega-Doink would be upgraded to 1005 doinks' of power.

.....DARNIT DAVID!!!

You know, I've needed to redo this for some time...

Name: Stehl
---------------------------------------------------------------------------------------------
Age: Estimated 1,000-3,000 years old, truly does not know full age. (Echidna era)
---------------------------------------------------------------------------------------------
Species: Male Sonic-Chao
---------------------------------------------------------------------------------------------
Height: 1'4"

Alignment: Chaotic Good
---------------------------------------------------------------------------------------------
Physical Appearance: A Sonic Chao with red tipped quills. Aside from his orange shirt he is nekkid. No emotion ball due to age.
---------------------------------------------------------------------------------------------
Personality: Kind hearted, bold, and care-free. He is nice whenever possible, but tends to get angry with lack of sleep.
---------------------------------------------------------------------------------------------
Clothing:
Warm weather: A T-Shirt.
Cold weather: Cloak with the shirt.
Rainy: A Yellow poncho with a hood.
Other than this he has a little pack where he keeps all this when not in use. (See Equipment)
---------------------------------------------------------------------------------------------
Background: Stehl the Chao lived a happy life in a nice garden with all his friends and their kind teacher-chao. Friends died yes, but that happened to be part of life. Anyways they all reincarnated after a while. Stehl loved to explore and had one day reached the top of the waterfall in the garden. He saw places around it and even saw lights from cities. Inspired by this he came upon the decision to leave the garden to explore. Although his friends were a bit sad that he was leaving for a while, theyw ere glad that a Chao was finally leaving the garden to see the world. The Chao had a sacred relic, an iron dagger edged with diamond from a Diamond Chao Egg that had been used as a good luck charm. They gave it to him so it could protect him. Recently got other skills.
---------------------------------------------------------------------------------------------
Equipment:

Pack: All Stehl's extra stuff, such as food, water, and clothing go in here when he doesn't use it. Inside is a blanket and a few cooking utensils, besides the other stuff.

Basic Chao toys: Stehl has a few Chao toys that he won from races. They are a box of crayons, a coloring book, a bell, a toy car, and a small drum including the drumsticks. Not the chicken drumsticks.
---------------------------------------------------------------------------------------------
Weapons:

Mystic Blade: This blade changes itself at its owners will into an element of the owners choice. Limited to Metal, Fire, Earth, Wind, Water, Holy, Evil, and Ultima.
---------------------------------------------------------------------------------------------
Armor:

No Armor: Stehl does not have any armor at all.
---------------------------------------------------------------------------------------------
Powers:
Sword Dash: Stehl can dash forward with his sword pointed forward with super speed for a short amount of time. Of course once he stops he needs to rest a bit and is weakened until he regains his energy.

Status: Mastered.

Gaia's Fury: Stehl focuses and uses a fraction of the planet's power to cause a minor earthquake, a spike of earth to impale someone from below, or to hold someone and crush their legs. Uses less energy for Earthquake, and most for the Holding thingy.

Status: Not Mastered

Bloodwrath: His blade is enchanted by how much health he has, and he can keep using this to deal more damage to opponents. Less health = more power.

Status: Not Mastered

Storm, Earth, and Fire: Stehl has recently mastered the ability to seperate into three Chao. If one dies, then when the merge back together, part of Stehl will be dead, if not all of him.
Blitz: Blitz is Fire, and is rather Hotheaded. Strongest of the three but slowest.
Spark: Spark is Storm and controls Lightning and Water, and rather hyper. Second Strongest and the fastest.
Tropic: Tropic is Earth, and is rather calm. The weakest of the three, but is balanced and heals really fast.

Status: Mastered
---------------------------------------------------------------------------------------------
Skills:

Stehl's Sword Style: Stehl has his own basic style of swordplay that uses many combos, and if he can pull them of, they let him hold his own against most opponents.

Basic Fly: Stehl has basic Chao flight.

Advanced Swim: Stehl has advanced Chao swim.

Super Speed: Stehl runs at an average of 50 MPH on foot. His current record is 84 MPH. Using his Super speed takes lots of stamina though.

Copying: Stehl can take on attributes of an animal or anthro he hugs.

Tounges: Stehl can speak Chao and English.
---------------------------------------------------------------------------------------------
Weaknesses: Stehl is only a Chao and so can be hurt easily. Also he has a sense of honor that can be used against him. (Example: You can be on the ground and he won't hit you, giving you the chance to get sand to throw in his eyes)
---------------------------------------------------------------------------------------------
Picture: user posted image
---------------------------------------------------------------------------------------------
Level: 1
HP: 25
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Stehl_the_Chao
Posted: May 13 2005, 05:39 PM


:D


Group: Mods
Posts: 126
Member No.: 15
Joined: 15-April 05



Oh yeah, Put HP on there is the RP says you should have it.... Sry for dbl post.
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Effexor
Posted: May 15 2005, 07:48 PM


Part of Teh Modies. (Sounds like tomalies) *goes and cooks some*


Group: Mods
Posts: 38
Member No.: 6
Joined: 30-October 04



Ok, I'm putting the stuff for my summons.


Name: Don Tonberry
Age: 13
Race: Feind
Feind type: Tonberry
Job: Assasin (back stab happy.gif)
---------------------------------------------------------------------------------------------
Apperance: What a Tonberry looks like. (duh)
Personality: Easy going, but assasiny when needed.
---------------------------------------------------------------------------------------------
Equipment: Cheif's knife.
Skills: Doink
---------------------------------------------------------------------------------------------
Level: 5
HP: 200






Name: Quac
Age: 3
Race: Feind
Feind type: Cactuar
Job: Neediler (gunner, except with needles)
---------------------------------------------------------------------------------------------
Apperance: What a cactuar looks like.
Personality: Hyper
---------------------------------------------------------------------------------------------
Equipment: None
Skills: 10,000 needles, 1,000 needles.
---------------------------------------------------------------------------------------------
Level: 5
HP: 150
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Atma
Posted: Oct 1 2005, 12:20 PM


The master of the defiant


Group: Members
Posts: 137
Member No.: 16
Joined: 20-April 05



1- Name. Atma

2- Race. Human, cybernetic implants

3- Class. Mercenary
4- Age. 17



5- Head. Brown eyes, brown bowl haircut with curl going down the front

6- Body.5,6, somewhat slim torso with a blue gem on the chest.

7- Traits. Standard body armor with gem shaped hole in chest, mechanical arms enhanced with alloy coverings



8- Personality.Hot headed, irate, and sometimes mean, but will do the right thing when necessary.

9- Mental traits.Hates spiders, little kids, and DDR

10- History. Originally an average boy, got caught in an accident that caused him and his friends to eventually wake up with cybernetic limbs and organs. Soon he became second in command of the wildcards mercenary group formed by his friends and brother. Eventually after several months of savign people and filling in for super heroes. (As well as villains) he was recently exposed to the radiation of a meteor from space, but rather than destroy his body, the radiation imfused itself into the cybernetic and organic parts of his being. This source of energy not only allowed him to withstand fatal weapons or diseases, but it also enhanced his fire shooting weapon so much, that he no longer requires an arm cannon to shoot fire from his hands, but rather his palms now have blue gems attached to them. With the abilty to defy death, he took it upon himself to name this energy the "Defiant" and with all of these new abilities constantly being given to him by the defiant, his ego tends to get bigger with each attack.



11- Abilities,
Shining finger: Atma shoots a small green flame from his palm with devastating force
Burning finger: An enhanced version of the shining finger, Atma blasts a huge fireball from his hand that incinerates any in it's path
Sekiha tenkyoken: When atma is angry enough, he calls upon the defiant's full power, then combines the power of the shining finger with the intense heat of the burning finger, to create a powerful beam of light that literally shoots out a glowing green fist of energy that obliterates anything and everything within 12 feet.


12- Skills, Is adept at sleeping on a couch


13- Equipment. "Vajra" beam saber X1: A beam saber that emenates a blue glow.
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true hyper
Posted: Sep 28 2006, 12:11 AM


n00b


Group: Members
Posts: 1
Member No.: 43
Joined: 28-September 06



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eeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!& #33;weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ninja.gif
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