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 KH: Trail Of The Warrior, Quinn can ask for it to be moved back.
Quinn
Posted: Jan 25 2007, 12:55 PM


Mythic Warrior


Group: LOKH Team
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Joined: 19-January 07



I am making a KH fan game: Kingdom Hearts Trail Of The Warrior.

3 years after all the KH events,

It's about Leon who falls in love with someone he's not supposed to fall in love with...
And then, also the Heartless return for an unknown reason...

Leon get's struggled in a last final battle against the heartless.

KH: Trail Of The Warrior is an epic RPG about Love, Hate, Friendship and betrayal.
Woa! Just in one word 'beautifull' how I said that, not? lol

I supposed I have to tell something about the Characters too?

PLAYABLE CHARACTERS

--Squall (Leon) Leonhart.

--Aerith Gainsborough

--Donald Duck

--Goofy

--Hercules

--Yuffie Kisaragi

Ask anything you want and suggestion are always welcome!
I'll post some screenies later on!

EDIT:

ALMOST FORGOT!
I haven't got a Hercules characters set yet, so If anyone can post a sprite sheet of the CoM Hercules or give me a link to a site where I can download it?
Thanks in andvance!

This post has been edited by Quinn on Jan 25 2007, 12:58 PM


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Darkblade128
Posted: Jan 25 2007, 05:42 PM


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Hmmm... I think Im the only one here who knows about sprite sheets and where to get them other than you, have you tried Spriters resource and Sprites database?



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Quinn
Posted: Jan 25 2007, 06:23 PM


Mythic Warrior


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Joined: 19-January 07



DUDE! YOU ARE MY HERO!

Now I finally have a Hercules sprite!

Thanks again mate!


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Darkblade128
Posted: Jan 25 2007, 09:43 PM


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No problem, Just thank Spriters resource too! laugh.gif
You know youll have to do a heck of a lot of editing on Leon, he only has block battle sprites.


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Quinn
Posted: Jan 26 2007, 12:37 PM


Mythic Warrior


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Yeah!
But untill now, there are only scene's in my game that Leon is blocking.
I don't neccesarily need attack sprites of Leon.
If I need them, I'll make a few.



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Darkblade128
Posted: Jan 28 2007, 10:51 PM


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Still, it will be hard.
Theres a lot of colours in the KHCOM sprites meaning it will be harder to edit.


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Quinn
Posted: Jan 29 2007, 03:59 PM


Mythic Warrior


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Yeah!
I know.

But I have a sprite of Leon's gunblade and with all his poses in the sheet I might be able to create something nice.
But untill now I am busy with story writing.
Once that's done I'll start with the sprites and then the game itself.

So, for screenies and such, ya'll have to wait a little longer!

PS. I already have some experience with drawing sprites, I used to make them for a friend of me who used them in his games. I think editing Leon can't be THAT hard.


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Darkblade128
Posted: Jan 29 2007, 09:24 PM


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Well post back when you get some stuff done ok?
Im looking forwards to seeing your Leon edits.


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Quinn
Posted: Jan 30 2007, 03:07 PM


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Ok, I'll try to post a few edits as soon as possible.


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Quinn
Posted: Feb 12 2007, 04:04 PM


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SORRY FOR THE DOUBLE POST!!!!!!!!!!!!!!!!!!!

Ok folks, here are some screenies of KH: Trail Of The Warrior.

http://img232.imageshack.us/img232/8052/leonandgeishauh3.png
Leon talking to the mysterious demonic god: Greisha

http://img454.imageshack.us/img454/6076/mainmenuoy2.png
The Main menu, DUH! (I used Catchm's awesome FFX cms for my game)

http://img472.imageshack.us/img472/222/indojofn8.png
Leon and Cloud, doing a training session in an old dojo in Traverse Town.

I've just started and I know I have to do much to make my game prettier and such, but: Feedback is always welcome!

P.S. I'll try to post more screenies soon!

EDIT:
Sorry, but the my Leon edits are fucked up!
Well, most of them, so wait a little longer.

This post has been edited by Quinn on Feb 12 2007, 04:09 PM


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Darkblade128
Posted: Feb 12 2007, 04:21 PM


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The text box covers the speaker, maybe you should avoid that.
Thats the only problem I see, other than the Dojo is big and empty.

Nice work so far.


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Quinn
Posted: Feb 12 2007, 07:00 PM


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Thanks for the feedback, mate!

I Know the textbox covers the speaker.
But using textboxes makes the game more interesting then when I use the default textboxes. So I had to choose, or a textbox which would cover the speaker and make the game more interesting or using the default box which won't cover the speaker but won't make the game interesting either.

I know the dojo is big and empty. But isn't that what a dojo is supposed to be?
I train every friday night in a dojo(Sport: Nunchaku-Do) and that dojo is also big and empty!
Does anyone have a good dojo tileset? Maybe that would make the dojo cooler because it has to be a REAL dojo, you know.


EDIT:
Darkblade, do you happen to know an alternative for the textboxes?
If so, then please tell me, if not, then thanks for the feedback you've given.

This post has been edited by Quinn on Feb 12 2007, 07:02 PM


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Darkblade128
Posted: Feb 12 2007, 11:23 PM


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Unfortunatly I don't, sorry.
The only way I could think of moving the textboxs is
with the option in RM2K3.
Text Box Display or something like that, I don't know if Xp
has that.


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Quinn
Posted: Feb 13 2007, 02:34 PM


Mythic Warrior


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Joined: 19-January 07



You mean making the box transparent?


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Darkblade128
Posted: Feb 14 2007, 10:30 AM


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Not exactly, I mean in RM2k3 you can move the box up and down using the option I mentioned.
Transparency would help much since the text box is already transparent.


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