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Welcome to Forlorn Hope guys, we need some soilders, and members all togethor so please register and get onto the rp boards, because there's a very big plot being brewed up right now so join in while you still have the time. I'm still looking for some loyal admins (active ones), and I'm going to make some estates and land to be purchased/inherited soon, so make sure you join before it all goes down the drain to some po-... some... people, yeah, lets go with that. JOINETH, AND BE ACTIVE.. -ETH!

                                                                                                                           
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 Exploration
Grave`
Posted: Sep 21 2005, 06:41 AM


Newbie


Group: Admin
Posts: 9
Member No.: 2
Joined: 8-March 05



I won't get into exploration much till we get atleast 15 members, but its going to be a very big thing once this site kick's off. Though as you know, he have only but one continent, and one island to tread on, so, in order to gain more land for people to spread out and even own their own lands (if they have the nessesities). Here the required things to explore:

Sailing
-Must own your own ship. (Takes one real month of rp'ing to create, and 1,500 sith to create a small boat.)

-Must have a crew of atleast five. (Every five people as a crew will cover four days of exploration, and four days of returning to your origional port. Though if you spend eight days exploring, you will be stranded where you land. Though a small boat can only hold about eight people.)

-Must have supplies. (On a small ship to sail channel's; you can fit about seven barrel's/10 days of food-three meals a day-four people, one barrel of medical supplies for one sick person.)

-Must have ship manual labor. (If all work, as if: The captian navigates, and all the crew sails/rows, you can sail in a channel for about six hours straight, and get thirty miles forward in a small boat.)

-Must have knowledge of how to sail, and navigate a boat. (For a small boat, all you need is a captian and a crew, though for a medium sized boat, you need a captian, two skilled sailors, and one skilled cook in order to sail.)

-Must have a port for your boat unless it is a small one. (For medium and large ships, you need to have permission of a port owner to dock you boat. otherwise, you can not load your supplies, and if you dock onto a beach, it is permenantly stranded there till another larger boat comes along.)

-If you find land, and are not funded by royalty, or anyone- You may name all lands you find (be mature or else a storm might hit you on you way home.), and all lands you discover will be apart of the Continent the captian is a citizen of.



((Will add more, have to go to school.))


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'The thing with dreams, are that they are fantacy's. And if they ever come true, they where never really dreams.'-FullMetel Alchemist.
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