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 How SPECIAL Works, It's not just whistlin' ol' dixie!
Livyathan
Posted: Apr 1 2009, 07:12 PM


Administrator


Group: Admin
Posts: 29
Member No.: 1
Joined: 12-March 09



Strength:
Affects how you roleplay the strength of your character.
1 Strength - You'll have trouble lifting up a standard G3A3 assault rifle.
10 Strength - You can probably move a few big boulders.

Perception:
How easy you can spot things that are normally unnoticed.
1 Perception - You would barely notice a rock being thrown at you until it hit you.
10 Perception - Your trained eye could easily see through most of the best stealth out there, besides a Stealth Boy.

Endurance:
How strong you can be; how much you can take before you fall.
1 Endurance: You can be knocked out easily with perhaps one blow from a fist.
10 Endurance: Let's go mine-hopping! Wee!

Charisma:
Affects shop prices. Also affects interaction with NPCs if it is an official event, such as the 'Crimson Vanguard' quest.
1 Charisma - People either hate you, or will take advantage of you and sell goods at higher-than-usual prices.
10 Charisma - All items are discounted 40% off, except for player-owned businesses.

Intelligence:
Affects shop usage. Awaiting further use.
7 Intelligence - Can open up a shop.
10 Intelligence - Can research new items, from miscellaneous goods to even vehicles.

Agility:
Affects your speed and run endurance (not related to Endurance).
1 Agility - You can barely run for a while without having to catch your breath.
10 Agility - You can run marathons and triathlons and still have room for a swim.

Luck:
Your ability to pull off critical hits. Although we do not have a kind of system which determines that, apply common sense in the RP when you do it. Otherwise, this is just a dump stat. NOTE: Baby Deathclaws will ALWAYS hit their target as long as they are in range, and it WILL hurt.
1 Luck - No critical bonus.
10 Luck - You can easily figure out weak points and attack with precision.
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Skin created by DrkSnpr14. More custom skins at Drk Designs
> Event #1
A new raider group that go by the name of 'The Crimson Vanguard' have shown up. They have taken over Evergreen Mills and set up barricades. They are an amateur group of young people ( approximately twenty people ) that wield various tools as weapons, such as the lead pipe and pipe rifles ( A unique weapon made of a small sewer pipe, a flintlock, a hunting rifle stock, and gunpowder. Not much damage. Can only get from The Crimson Vanguard. ). Sign up now to take part in the first event!

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