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 I Miss the EN Comic...
Pixellated
Posted: Nov 8 2009, 10:58 PM


By the powers invested in me...


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Posts: 6,305
Member No.: 1,122
Joined: 3-July 06



I can see where Lothar's coming from: to expand on his critique, I'd say that there's no stages of a joke, which leads the reader into not getting what's going on.

While your comic does seem to contain elements of a plot development, this is taken away when you compare it to a setup & final delivery standpoint. Your setup, as it goes, is Blasphemy around the house, and the toaster creeping up behind him. However, since the toaster has no actual motive that the user can see, and that Blasphemy has no history of being scared of the toaster, your final panel of him waking scared from a nightmare is majorly disjointed to the story. There's no reasoning behind the plot.

A successful joke needs to set up the user to think one thing is happening, then reveal in the final panel that their assumptions were false, and it's actually something completely different. Taking a classic joke:

A: "My dog's got no nose!"
B: "How does he smell?"
A: "Terrible!"

I don't have to explain the humour there: the carpet of assumption you stood on was taken away on the third line, which made you find it witty and hence, funny.

However, with a waking-up-from-a-dream panel, the joke is re-written.

A: "My dog's got no nose!"
B: "How does he smell?"
A: "Only kidding! He has got a nose really. But wouldn't it be funny if he didn't?"

I couldn't manage to re-write your situational plot as a joke format. But keep in mind in the future that a joke needs a structure. Tim over at Ctrl+Alt +Del has started to learn that recently (you can probably google an article comparing his and Penny Arcade's Puzzle Quest comics to see the difference in how a comic's structure should be), and it's a mixture of amazing and scary.

Don't be disheartened writing, though. I doubt anyone here would really give you pure hatred as straight criticism rather than useful feedback.

QUOTE (Lothar)
To be honest this might work if you could actually convey the characters reactions with your expressions. But they're bland and don't really show what they're thinking.

*coughPanthera'sgettingbetteratthat*cough :D
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Lothar Hex
Posted: Nov 8 2009, 11:07 PM


As you can clearly see, I'm not afraid of anything.


Group: Inquisitor Lord
Posts: 3,830
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Joined: 13-October 04



To be fair, compared to Virus everyone has that problem.
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onFyre
Posted: Nov 8 2009, 11:08 PM


Your friendly, neighbourhood pyromaniac.


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Joined: 3-June 09



Honestly, I can't think of anything that would scare blasphemy. I was trying to get at the toaster coming on to him, but like you said, I can't draw very good expressions, and like I said, I don't want to draw them kissing.
I'll see if I can come up with a new idea for a joke, but im just not particularly funny. An it will be in greyscale, because I really can't be bothered anymore.
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Pixellated
Posted: Nov 8 2009, 11:16 PM


By the powers invested in me...


Group: Inquisitor
Posts: 6,305
Member No.: 1,122
Joined: 3-July 06



QUOTE (Lothar Hex @ Nov 8 2009, 11:07 PM)
To be fair, compared to Virus everyone has that problem.

True. Unless you want to go down the 90's Cartoon Network road and bring up the 'take it too far' approach.

Animation like that used to creep me out. Rocko's Modern Life as well.
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