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Echo City: 2012...
The epicenter of perhaps the largest worldwide phenomena to occur in the modern age and where the veil between the life that humanity always knew, and the legends that they forgot about long ago, is beginning to waver.
Suddenly the world of technology and the world of magic are beginning to merge and those who do remember everything may not have the happiest opinions on the development.
Can the new ties that bind the two very different realms heal the wounds of the past... or will the intentions of less than noble parties only make everything more difficult?
Season:
Summer - bright sunshiny days!
[Please register under your character's full name name: Eg. Jane Doe, or John]

After years of living with her family, this young earth dragon is ready to explore the unknown.

Ladies man, and technological genius, will it take long for him to notice not everyone is as they seem?

A face from the past and a suspicious offer...
Affiliate with Us!
Sister
Sidebar Title Graphics: MideviIMarvel
Sidebar: Dana
Beautiful banner made by Chelsi <3
EndeXile original concept, story, races, and canons are all the brainchild of Lil
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Creatures of Habit, Race information
| Lunariata Ghost |
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Phantom Memories - Administrator

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Posts: 164
Member No.: 1
Joined: 20-March 09

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{ I n d e X }
The individual information on each various race can be located in this thread - just general rounded explanations. (Note: Information about being 'Bonded' is under the humans info)
Humans
Witches
Blood Dolls
Beastlings
Blood Lords
Beast Lords
Dragons (As of June 3rd there is currently a cap on creating new dragons until other group numbers grow)
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| Lunariata Ghost |
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Phantom Memories - Administrator

Group: ADMIN
Posts: 164
Member No.: 1
Joined: 20-March 09

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{ H u m a n S }
Humans have lived for centuries cut off from the mystical side of things and thus have relied heavily on themselves and the technology they’ve created. They are only born in the human realm and have not inherited any gifts (if they had, then they would be a witch, wouldn’t they). However while other creatures may have a few special tricks up their sleeves, humans have technology on their side – which gives them quite an edge by itself. The United Governments Agency and Military: Due to the mass phenomena, an agency was set up by the United Nations in order to deal with the new situation in order to find out what they can about the occurrence and the ‘strange creatures’ and whether it is a threat to mankind. Using the Military Base that has been in Echo City for generations, they have set up their base of operations there with permission from the UK government to use the military forces there for what they need. The team consists of intelligence, research teams, international and national government officials, and tactical operatives.
- A note on Ranks:
Please be realistic with government/military ranks. While this board does have a fantasy genre, the human aspect is most definitely supposed to resemble as much of real society as possible. A young person holding a rank such as Brigadier or General is not realistic. In fact is takes at least 16-20 years of service as an officer before one will usually even reach Lt Colonel Status (not just years in service... years in service as an officer). That basically means the youngest someone would probably reach that rank would be in their mid-late 30s. Reaching a level such as General would take even longer again, meaning they'd have to be in their 50s-60s (and even then only a few stick it out long enough rather than retiring as Colonels or something, to actually make it that far - only the true career officers).
Please keep this in mind when deciding on a rank for a military character. The Bonded !!Attention: Those with bound immortal creatures should read this too!! 'Bonded' humans are those who have a special ‘soul’ type connection with a Beast Lord or Beastling from the other side. For quite a few this is something that simply happened by itself and was kind of forced on them, thus they find it hard to deal with – but in the end it reaps its own benefits as well. The usual characteristics would have begun to show before ever meeting their counterpart (in few cases, could have shown during childhood and while growing up): a little extra endurance, a little bit more intelligent, etc (nothing so noticeable that it would single them out – just little physical things mostly). Once having made first contact with the one they’re bound to, then they may have started/start noticing an increase in those once small differences.
Both the human and their counterpart feel inexplicably drawn toward the being they’re bound to – whether they like, hate, fear or simply aren’t sure what they feel about them. Though the further apart they are in proximity, the less affected they are – they also have a kind of feeling similar to ‘home sickness’ when separated.
IMPORTANT: The bond is NOT always romantic based, it can also be a sibling type soumate bond, or a guardian type. Bonded are not instantly expected to be physically attracted to each other.
There are two levels of being bound, which will affect the human:- Soul Bound: The initial stage of being tied to another, this is purely on an astral level and can be perhaps better referred to as the ‘soulmate’ effect.
++ This is more a very slightly empathic tie, where the human will feel if their counterpart is near (though for the first short while won’t understand it) and perhaps be slightly affected by their counterpart’s moods, physical or mental states of mind – and vice versa ++ Due to this slight empathic link, they may occaionally find themselves sharing dreams or thinking similar subconscious thoughts ++ While it does not affect one physically if the other dies, the loss of one’s bound other can lead to a large empty feeling that will never be healed (essentially like losing a part of themselves) - Life Bound: This is a complete binding between the human and their bound counterpart. It can only be done via a ritual agreement of sorts and thus can’t be forced upon anyone since it is a permanent tie.
++ Once they are connected this strongly, the human will cease aging and is tied to the other being by their life. If either should die then the other will. ++ As well as this tie, their physical strength and speed will be similar to that of their counterpart in their human form; also they will be attuned to their counterpart’s power, though wouldn’t be able to wield it as such. ++ The human and their counterpart develop a full telepathic link with which they can communicate either awake or asleep (through the dreamscape if asleep) ++ They still maintain human healing and vulnerability but can be sustained through their link until the immortal’s own energy wears out or they are medically seen to.
(Note: A human cannot be soul or life bound to a Blood Lord or a Blood Doll. They can be a food source, or turned into a Blood Doll (by a Blood Lord), but cannot be bound to them as those creatures have lost touch with nature and therefore cannot have that kind of connection (also, any human bound to a Beast Lord who may become a Blood Lord will simply feel an effect as though part of them has been severed, as the bond will simply die and they will no longer have a tie to the immortal - they will simply return to being a normal human).)
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| Lunariata Ghost |
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Phantom Memories - Administrator

Group: ADMIN
Posts: 164
Member No.: 1
Joined: 20-March 09

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{ W i t c h e S }
Witches are essentially mortals who were born with one or more inherent gifts. It is these gifts that separate from them being humans, because it means that they are of both a part of magic and of the earth. Unlike dragons though, they are not elemental, and thus are not long-lived like the immortal creatures. - All witches are in tune with both the moon and the earth, which makes them rather sensitive to picking up on long-lived magic-based creatures (Blood Dolls are the exception for most witches. As they are not exactly ‘magical’ creatures)
- Unlike dragons, they actually continued to exist in both realms, though the modern witches are fewer and don’t tend to advertise what they are
- Covens are generally lead by the High Priestess (or on rare occasion High Priest), and elders are respected for their wisdom
- Most of them are able to communicate with each other mentally (not to be confused with true gifted telepaths who can actually read someone’s mind or communicate with non-witches)
- Luna witches seem to age slower than modern witches – this could be a result of living among immortals and having to rely on nature a lot more
- They are mortal – meaning they age and that they heal the same rate as humans (unless seen to by a healer), and have average human strength, speed, and stamina
- Unlike other creatures that are nature-based, witches are not affected by technology and the environment much at all
- Inherent gifts will usually pass down through families - and can occasionally skip a generation
- Witches are born gifted - humans do not have the natural capabilities for magic (the only time humans have ever been known to wield magic is back in the days of sorcerors who stole magic from pieces of immortal creatures - and they died quickly), so even if someone develops their gift later than childhood it simply means they are a witch
- While able to reproduce with other creatures, there is no such thing as a hybrid witch/(other creature), the offspring will either be witch or will be whatever race its other parent is (if the other parent is a Blood Doll, it will be human)
- Witches are also immune to being 'turned' into a Beastling or Blood Doll because they have power in their own right
- Witches are usually gifted with one or two abilities that are either psychic or elemental based (stronger in the psychic based gifts than elemental)
(If you’re unsure on abilities/powers/gifts, then ask Lil or Kurt (powers gurus ftw)
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| Lunariata Ghost |
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Phantom Memories - Administrator

Group: ADMIN
Posts: 164
Member No.: 1
Joined: 20-March 09

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{ B l o o d d o l l S }
Blood Dolls as a whole didn’t come into existence until long after the Fall, when stray humans who were accidentally pulled through the veil on rare occasions were preyed upon by Blood Lords and fed from, but left alive and ‘turned’, ending up with their own hunger for living creatures. These are the vampires that most legends are based upon – since they are not essentially ‘magical’ beings, but do have unnatural power and are long lived due to the influence of their masters. - Formerly human, each other them up to date has accidentally fallen across to the Luna realm at some point in history and was ‘turned’ into a Blood Doll
- Due to their existing ‘tie’ to the human world, many of them were transported back afterward and have lived among humans acting on behalf of their masters – mostly as spies/informants
- Though they didn’t die physically, one would almost think so, and could perhaps describe them best as ‘soulless’ – cold beings that have no empathy or emotion toward other beings, though they are able to maintain a facade in order to still integrate in society and tend to be influenced by their master’s desires
- They do not assume any other form than human - though they do develop the ability to be able to grow and retract fangs
- Usually act individually, for their respective master and no one else
- While they don’t seem to have any inherent ‘magic’ ability, most of them are able to use illusion, or trick or manipulate another’s perception, and are also able to manipulate the respective emotions of their master’s attuned state of mind
(If you’re unsure on abilities/powers/gifts, then ask Lil or Kurt (powers gurus ftw)
General weaknesses: - Daytime/light – while they are able to withstand walking about the day, they cannot be in the sun for long periods of time as it causes them pain and they burn easily, and they are literally blind during the day (though with most, their other senses are sharp enough to hide this fact)
- Require feeding from the blood of others or else they can grow extremely weak and literally start to whither and dry out (they can eventually become dust if they stop feeding for an extended period of time), also require feeding if they wish to heal from injury quickly
- Silver as well as natural elements – they are sensitive to them in a weapon form, it is difficult to heal if wounded with it
- Cannot hide what they are from any long-lived creatures and are adverse to ‘natural’ magic
General strengths: - Above human strength and speed
- Are able to manipulate a person’s perception and memories, as well as manipulate their emotions somewhat (in tune with their master’s allignment)
- Enhanced human senses and are able to recognise different races
- Not adversely affected by human technology at all and are able to fool even the bonded and most witches into believing they are ordinary humans
Extra notes: - There is no hierarchy for Blood Dolls, as they usually act individually and are generally solitary beings – though ones who share the same master will co-operate with one another
- Blood Dolls can breed with other races, but the offspring will either be human or – on rare occasions – witch if the other parent has witch lineage
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| Lunariata Ghost |
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Phantom Memories - Administrator

Group: ADMIN
Posts: 164
Member No.: 1
Joined: 20-March 09

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{ B e a s t l i n g S }
Beastlings did not come into existence as such until after the fall of the Gods. They are essentially either the offspring or descendants of Beast Lords, or were once humans who somehow fell through the veil into Lunariata and were ‘turned’; granted eternal life and the gift of being able to shape shift into the beast they were blessed by. - Since they only came about within the past 2 millenia after the Fall, they don’t remember anything of the time before, and were not as knowledgeable about the existence of humans as Beast Lords
- Unlike Beast Lords, they only have the two base forms, their humanoid form, and their animal form which actually appears as the size and strength of their beast
- Usually under the command or follow a Beast Lord of their own species or close to their species
- Because they also have a connection to Luna, they cannot assume their human form during a full moon
- Feel more comfortable among their own animal groups most of the time
- Usually have at least one gift or power that is connected to beast that they are represented by
(If you’re unsure on abilities/powers/gifts, then ask Lil or Kurt (powers gurus ftw))
General weaknesses: - Submit more to their beast’s nature when they are in their animal form
- In their animal form they only maintain the strength and size of their animal (yes, even if you’re a rat or weasel)
- Silver – they are sensitive to the element, it causes discomfort upon touch and is difficult to heal if wounded with it
- Cannot be in human form during a full moon
- Shifting is a more strenuous process
General strengths: - Above human strength and speed
- Fast healing, even in human form
- Seem to be able to blend in a bit better among humans and while uncomfortable around man-made technology, aren’t weakened by it
- Not as sensitive to the daytime – in fact some of them prefer it to night
Extra notes: - If in groups, they may have their own established hierarchies, though a Beast Lord is usually in charge of the group
- Are able to reproduce with any other race except for dragons or Blood Lords – however the offspring will either be born as a Beastling, or as a mortal (witch or human depending on the other parent)
- Cannot speak human dialect while in animal form
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| Lunariata Ghost |
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Phantom Memories - Administrator

Group: ADMIN
Posts: 164
Member No.: 1
Joined: 20-March 09

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{ B l o o d l o r d S }
These are one of the two groups of beings that were once known and respected as Gods of Lunariata who watched over the lands and provided for those that dwelt on Earth. When they fell from grace and the world split into two, many did not know what to do upon being forced into physical forms. Unlike the Beast Lords, there were many who could not cope with being cursed into physical form and following this unacceptance that they’d lost their ‘place’ in the world, they went mad in desperation to gain back their status – turning to consuming other creatures first in the hope it would give them strength to return to their godhood, then eventually it became necessary in order to maintain their own lives. - Each Blood Lord was once a God who fell to madness after falling from grace (making them not very numerous), most to all of them are twisted in their own beliefs and untrustworthy of each other
- Vampiric in nature, they must feed from living creatures
- While they have two base forms, they are also able to assume a hybrid half man-half beast form as well
- They have no control over Beastlings – but can force their own Blood Dolls, or animals that are of their species, submit to their demands
- Due to their connection to Luna, they cannot assume their human form during a full moon
- They have a not very organised ‘Court’ of mixed Lords that do not get along well at all and often argue with each other rather than attempt to work together – each has their own desire
- Usually have a couple of gifts or powers that are relative to their godhood or the kind of madness they succumbed to (usually considered 'unnatural' or 'black magic' type power)
(If you’re unsure on abilities/powers/gifts, then ask Lil or Kurt (powers gurus ftw))
General weaknesses: - Daytime/light – during the day they are weaker than night time, and their eyes are sensitive to bright light
- Require feeding from the blood of others or else they can grow extremely weak and succumb to further madness or eventual death
- Silver as well as natural elements – they are sensitive to them in a weapon form, it is difficult to heal if wounded with it
- Cannot be in human form during a full moon and shfting is painful for them
General strengths: - Above human strength and speed
- Can influence - and also if its strong enough, feed from - certain emotions or desires they may be influenced by themselves (eg. vanity, violence, fear, etc)
- Able to create and use Blood Dolls like puppets to do their bidding
- Not as adversely affected by human technology and can generally fit into their society without being picked out by the majority of humans (the non-bonded)
Extra notes: - The strongest or most well-established Blood Lords nominate themselves as part of the Court that rules over their kind and their Blood Dolls and consider ways to gain dominance over all other earthbound inhabitants
- Individually, the Blood Lords keep their own Courts with their minions and animals that they control
- Blood Lords are infertile and cannot reproduce with any species (though few believe they could with something as natural as dragons, it is extremely unlikely), however they have often preyed on humans that have fallen through the veil over the years and turned them into Blood Dolls, which can breed (though their children will only be human – or witch on a rare occasion if the other parent is a witch)
- Cannot speak human dialect while in animal form
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| Lunariata Ghost |
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Phantom Memories - Administrator

Group: ADMIN
Posts: 164
Member No.: 1
Joined: 20-March 09

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{ B e a s t l o r d S }
These are one of the two groups of beings that were once known and respected as Gods of Lunariata who watched over the lands and provided for those that dwelt on Earth. When they fell from grace and the world split into two, many did not know what to do upon being forced into physical forms. Following the example of those who had spent more time around humans than others, many embraced nature and found their peace in simply being able to exist still. They became known as the Beast Lords, creatures who had both a humanoid form and a form resembling that of the beast they were represented by in their former glory. - Each Beast Lord was once a God (which makes them not as numerous as Beastlings), and many of them still carry that slight ‘air’ about them of leadership and strength
- While they have two base forms, they are also able to assume a hybrid half man-half beast form as well
- Rather than having a control over nature itself, they have some control over its animal inhabitants
- Due to their connection to Luna, they cannot assume their human form during a full moon
- They have an organised ‘Tribunal’ of mixed Lords and get along with each other reasonably enough, though tend to spend their time among their own animal groups as well
- No matter what animal they are represented by, they are generally rather large in their beast form (in other words they don't shrink to natural animal size)
- Usually have a couple of gifts or powers that are relative to their godhood or beast that they are represented by (considering to be 'natural' or 'white magic' type power)
(If you’re unsure on abilities/powers/gifts, then ask Lil or Kurt (powers gurus ftw))
General weaknesses: - Daytime – during the day they are slightly weaker than night time
- Human technology and constructions make them feel uncomfortable and strange – it restricts their powers slightly
- Silver – they are sensitive to the element, it causes discomfort upon touch and is difficult to heal if wounded with it
- Cannot be in human form during a full moon
General strengths: - Above human strength and speed
- Enhance senses
- Fast and fluid shifting between their forms and quick healing
- Able to call or summon animals of their own type to them
- Their minds don’t easily submit to their beastial nature – able to maintain rational thinking in animal form
Extra notes: - The strongest or most well-established Beast Lords form the Tribunal in order to maintain contact in case of emergencies, or for decisions that affect all of their kind (Beast Lords and Beastlings)
- Individually, the Beast Lords will usually be guardians of groups of Beastlings and other animals related to their own representation
- Are able to reproduce with any other race except for dragons or Blood Lords – however the offspring will either be born as a Beastling, or as a mortal (witch or human depending on the other parent)
- Cannot speak human dialect while in animal form
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| Lunariata Ghost |
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Phantom Memories - Administrator

Group: ADMIN
Posts: 164
Member No.: 1
Joined: 20-March 09

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{ D r a g o n S }
Dragons, along with witches, have always been both a part of magic and of the earth, and so have always belonged to both worlds – at least once upon a time they did. Elemental beings, they are also the true shapeshifters of the world, able to change their form into whatever their will chooses – and sometimes into whatever another perceives they should appear like. They do have two base forms however, that of a humanoid appearance, and that of the large winged beast they are typically recalled as being in the old legends. Due to their nature, they cannot be truly good or evil because they have no real selfish goals. They're natural born guardians, no matter how they feel - and their main priority is always to preserve nature and life. - Extremely rare (almost extinct) due to most of them being hunted and inability to breed with any other race that is magic based (they usually produce only one or two offspring in their lifetime as well)
- Though a part of the earth, they are naturally immortal and stop aging once they reach young adult maturity
- Truly a part of nature itself, they are happiest in constant contact with it – if enclosed among unnatural things for too long, they can become weakened
- Were once the closest to humans other than the other beast-type beings, as they were guardians for the mortals, but left humans to their own devices long ago after being betrayed and hunted by them
- Shapeshifters in the truest meaning
- Due to the occurrence years ago when the worlds separated, they’ve been forced to maintain their human-like form a lot more often than they used to – can get a little worn out especially in the Earthen realm in their beast form
- Families tend to stick very close together – otherwise rather solitary creatures
- Are loyal creatures to the point that most if not all will only ever have one real mate in their lifetime and generally don't feel the desire to take another (an instinctual thing)
General weaknesses: - Being not created naturally, man-made weapons and constructions can weaken their defences (If actually captured and contained for a long period of time, cut off from nature, they can weaken to the point where they will simply fade)
- Each other – as dragons are always in tune with one element, those of an opposing element can counteract their own ability (contrary to popular beliefs not all dragons can breathe fire)
- In their human form, they do not heal quickly
- Being in any form other than their natural ones for long periods of time can be taxing
- Tend to fall into a hibernation-like sleep if worn out or injured badly enough – nothing will wake them until they naturally regain their strength
General strengths: - True shapeshifting – can basically fluidly change anything of themselves, even small cosmetic changes
- In their dragon form, they are the largest (and obviously strongest) physical living being, able to both take and deal quite a bit of damage (naturally, the older they are - the stronger)
- Power of the elements – each dragon is attuned to a single element which they are able to summon, control and manipulate (usually one primary ability and a couple of lesser abilities)
- Fairly immune to psychic attack or deception - attempting to fool dragons through psychic means is difficult since they can feel if magic/power is being used
- Enhanced senses and above average strength and speed - in any form they might assume at the time
(If you’re unsure on abilities/powers/gifts, then ask Lil or Kurt (powers gurus ftw))
Extra notes: - There’s no real social structure, however the eldest dragons are usually the most respected for their long life experience
- Due to dragons being a part of earth, they are not likely to be bound to a mortal (the current single exception is still a mystery)
- Dragons are able to retain vocal chords that allow them to speak human dialect while shifted in any form
- The colour of a dragon isn't defined by its element, its simply a part of its genetic heritage
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