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| daleluck1313 |
Posted: Apr 7 2008, 11:22 AM
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![]() Twilight Thorn Group: Members Posts: 821 Member No.: 99 Joined: 12-February 07 |
This will be here to replace the RP that was so brutally deleted, no matter how old it was - it wasn't even archived for christ's sake. Bah. Summary: Set in a parallel, yet quite similar, universe to VII, you play as original characters you make yourself. SOLDIER Path: You work your way up the ranks of SOLDIER, beginning with basic weapons and armor, and increasing their damage and damage resistance, not to mention their style, throughout your time as an employee. You'll be given various jobs to do by higher ranked people, and those jobs add up. After doing enough of certain missions (each mission giving certain XP), you go up in rank and have access to greater missions, shops, and vehicles (yep). AVALANCHE Path: You work your way up the different ranks of the AVALANCHE ecoterrorist group, building up reputation with higher ranked players and gaining various abilities and permissions the higher rank you are. This is basically the same as the SOLDIER path, but you gain different weapons, abilities, and vehicles. Character Form:
Please PM me with your form. SOLDIER: Ranks: Rank 1 - 10 XP Rank 2 - 30 XP Rank 3 - 60 XP Rank 4 - 100 XP AVALANCHE: Ranks: Rank 1 - 10 Reputation Rank 2 - 30 Reputation Rank 3 - 60 Reputation Rank 4 - 100 Reputation Training Grounds Rank 1: Dodge (Lvl. 1) --- Choose to dodge the next attack rather than fighting. Heal (Lvl. 1) --- Heal yourself for 100 of your health, but miss your next turn. Can use along with attacking. Fire (Lvl. 1) --- Do 60 damage to a chosen target. Can be used twice per battle. Limit Break (Lvl. 1) --- Do 100 damage, but miss your next turn. Can be used once per battle. Rank 2: Dodge (Lvl. 2) --- Choose to dodge the next attack. Can use along with attacking. Your attack does 60% of normal damage. Can be used three times per battle. Health (Lvl. 2) --- Heal yourself for 150 of your health, but miss your next turn. Can be used along with attacking. Can be used three times per battle. Fire (Lvl. 2) --- Do 80 damage to a chosen target. Can be used twice per battle. Limit Break (Lvl. 2) --- Do 150 damage, but miss your next turn. Can be used once per battle. Shops: Rank 1: Weapons: Short Sword (10 GIL) --- A short, sharp sword. Does 30 damage + dice rolled number (random 1-6) Double Daggers (15 GIL) --- Two, small daggers. Does 20 damage + dice rolled number (random 1-6). Can attack twice in one turn, rather than use an ability. Revolver (20 GIL) --- A double-barrelled revolver. Does 20 damage + dice rolled number (random 1-6). Can attack twice in one turn, rather than use an ability, but can't attack in your next turn (reloading). Armor:[i] Chain Mail (10 GIL) --- A well-made chain mail tunic. Has 7 defence. Bronze Buckler (15 GIL) --- A small shield that fits onto your arm. Has 10 defence against blades, 6 defence against guns. Armoured Plate --- A full arm metal plate. Has 10 defence against blades, + a dice roll against guns. Can fully block a gun attack if you roll a 6. MORE COMING SOON --------------------
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