|
|
Cameron Locke
| Blackhawk |
|
Administrator
          
Group: Admin
Posts: 1,788
Member No.: 1
Joined: 23-June 04

|
| QUOTE (Will @ Aug 14 2007, 10:07 AM) | Clan: Skills Clan (Associated with Phi, Goddess of Illusion)
Stats Dexterity 5 [+1 Skills Clan Bonus] Endurance 3 Intelligence 6 [+1 Skills Clan Bonus] Strength 3 Speed 3 Spirit 4
Life: 110
Proficiencies: Rapier [Thin blade, thrusting] <Proficient, Lv. 2> Throwing Cards [Regular] <Proficient, Lv. 1>
Skills:
Bluff (Int) Become better at telling lies [35] <5> [Rank 1] Stealth (Dex) Be ablet o move about undetected. [35] <10> [Rank 1] Stealing (Dex) Be able to steal things from others. [20] <15> [Rank 1] Diplomacy (Int) Gain the ability to talk in a very convincing manner to get others to trust you [40] <5> [Rank 2] Tumble: (Dex) Jump, flip, ect. be able to move around easily [35] <10> [Rank 2]
Clan Techniques: Name: Sia’s Blessing Description +2 Intelligence (Cannot be taken if Int is bigger than 5) Level: 1 Cost: N/A (Passive)
Name: Sia’s Eye Description: You have learned how to listen carefull. You have the ability to get information by listening in bars to ambiant noise and the ability to get small facts subconciously from people you talk to. Level: 1 Cost: N/A (Passive)
Name: Phi’s Blessing Description: The user is able to supercharge their molecules with energy, giving them the ability to teleport instantly up to 70 feet away (In any direction) (Through wall and ect). If you appear within a solid you will instantly be 'shoved' to the nearest empty space recieving massive damage, amount depending on the length Level: 2 Cost: 40 energy
Name: Connections Description: You are given a 'worked' tattoo (shape, size, and location of your choosing) making you a member of the clan's network of connections. When another member of this network sees your tattoo they will know you are a member as well. This gives you access to information, discounts, and other benifits.
The infused tattoo lies on Cameron's upper left arm, in the shape of a stylized crescent moon being obscured by a cloud. Level: 2 Cost: N/A (Passive)
Techniques: Name: Second Sight Description: The core principle of magic, if the deceitful performaces put on Cameron can be labeled as such, is to see and know more than the ones watching. This technique allows the user to see things beyond their normal vision by forsaking it temporarily. The user closes their eyes, and through the power of life energy, a third eye manifests on any nearby surface. The user can use this eye as their own, seeing all that it sees, until the technique is broken by opening one's eyes. Energy: Training:
Name: Sleight of Hand Description: A local teleportation technique that uses life energy to seperate the atoms of a small object (able to be held with one hand) and reassemble them somewhere nearby. As the palms are used as a focal point for the energy transfer, either the starting point or ending point of the teleported item must be in the user's hand. Energy: Training:
Name: Description: Energy: Training:
Inventory -Packs of Cards [2] -Cloth blindfold -Cloth sheet
Training Points: 105 TP Clan Points: 1 CP Money:[/QUOTE]
- Took Sia's Blessing, Phi's Blessing, and Connections Clan Techniques. - 30+40+50 = 120 TP for LV2 proficiency in thin blades - 30+40+50 = 120 70 TP for LV2 LV1 proficiency in throwing cards - Bluff, Stealth, and Stealing Rank 1 bought with the Skill Clan's free 90 TP worth of skills. Unfortunately, the skills costs don't add up to 90 very well. -Bought Diplomacy <Rank 2>, Toss Weapon, and Tumble <Rank 2> for 170 TP 140 TP (195 TP - 25 TP for having 5+ Int) -265 TP remaining -210 TP spent on raising stats -Skills clan bonus of +1 Int and +1 to any stat (Dex) added after stat changes -55 TP 135 TP remaining. -Took Sia's Eye after adding in the 2 extra CP Hawk is giving us. |
Checked your calculations, there are a few things off, but you have a lot of TP left over. Stats: You add your clan bonuses (+1 Int +1 dex) before you modify your stats, however, you add your Clan Gift (Sia’s Blessing) after you modify your skills, so you'd benifit more if you raised your int to 5 before getting Sia’s Blessing. so your starting stats are like this Dex: 2 (With +1 Bonus) End: 1 Int: 3 (With +1 Bonus) Str: 2 Spd: 2 Spt: 1 Continuing how you upgraded your costs are (I changed int so you bought it to 5 and used Sia's Grace to get it to 7) Dex: 5 (60 TP) End: 3 (25 TP) Int: 5 (45 TP) -> 7 (Due to free +2 from Sia's Grace) Str: 3 (15 TP) Spd: 3 (15 TP) Spt: 4 (45 TP) For an overall cost of 205 TP ------- Your weapons, if you have proficiency, that counts as lvl 1 proficiency, but looking at your calculations you bought lvl1, lvl2, and lvl 3 for your rapier and lvl1 and lvl2 for your cards. color=green]Rapier [/color][Thin blade, thrusting] <Proficient, Lv. 3> (120 TP) Throwing Cards [Regular] <Proficient, Lv. 2> (70 TP) for a total of 190 + 205 = 395 TP on character thus far.----- Your skills: For Bluff, Stealth, and Steal it adds exactly up to 90 for your Skills Clan free bonus (Remember, you aren't counting your int discout for these skills), 35 + 35 + 20= 90 TP, So you have those for free, your other skills Diplomacy [Rank 2] (35 + 40=75 TP) Tumble [Rank 2] (30 + 40=70 TP) so overall you have spent 145 TP on skills 145 + 395 = 540 TP spent on this character thus far.----------------- For techniques you have: Sia’s Blessing (Free) Sia’s Eye (Free) Phi’s Blessing (40 TP) Connections (Free) Second Sight (30 TP) Sleight of Hand (35 TP) for a total amount TP cost on this character: 105 + 540 = 645 TP spent on this character thus far!and so you have 800 TP starting out with and you have used 645 TP 800-645=155 TP left over. So you have more than you thought. Finish allocating those TP, you'll want to have those spent (Unless you're saving for something). Already checked your CP and it's fine. For the four Clan Techs you have learned you are using 9 CP. So you have 2 left over. Finish up and I'll approve the character
|
|
|
| Blackhawk |
|
Administrator
          
Group: Admin
Posts: 1,788
Member No.: 1
Joined: 23-June 04

|
Name: Evoke Description: The user manipulates the life energy of a nearby gifted and causes it to manifest through the target's body, forcing them to use one of their techniques at random. An unfocused target will launch a random technique with no specific aim, while more focused foes may be able to channel the forcably released energy and have control over the technique used and how it is used. If used on a mundane target, this technique obviously fails. Must be within 70 feet of target. Energy: 35 Energy Training: 40 TP
Name: Sideswipe Description: A quick motion of the hands and a release of life energy stalls and diverts the path of an incoming technique and sends it careening into another direction. Only with additional focus and energy can the user divert the foe's energy into the direction he or she chooses. This technique can only be used if the user is aware of an incoming technique, be it because it its physically obvious (A large fireball, for instance), or if the user is otherwise aware of the nature of the technique, if it is invisible to the eye (From seeing the technique beforehand, and recognizing when the foe is about to use it). Has no effect on techniques that do not require range, as in techniques that bolster the user or are activated at a touch. (Due to game mechanics, since in one post a technique is both executed and declared a 'hit') The technique must be prepared in advance or the user must be holding their action until their opponent uses a technique to be able to deflect their attack. Energy: 1/2 opponent's technique energy + 10 energy (+30 if you wish to try to direct the oncoming attack) Training: 40 TP
|
|
|
Track this topic
Receive email notification when a reply has been made to this topic and you are not active on the board.
Subscribe to this forum
Receive email notification when a new topic is posted in this forum and you are not active on the board.
Download / Print this Topic
Download this topic in different formats or view a printer friendly version.
|