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| KrazyKelli |
Posted: Jan 27 2004, 09:00 PM
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![]() God ![]() Group: Admin Posts: 4,005 Member No.: 3 Joined: 22-November 03 |
As of March 2010 I am rehauling the rules. You can ignore everything in hard-to-see blue. Remember to use common sense (read the common sense rules in NewsHighlights if you don't have any). You should already know not to godmode, powergame, have c-sex, etc. 1. You can be one of a handful of species. The main species of the original DN rp are: Human, Vampire, Werewolf, or Gargoyle. You can also be Kindred (Were-Other), Zombies, Ghouls, Shadows, Orcs, and Ogres. Humans can become Vampires, Werewolves, zombies, and ghouls. Description of the individual species below this post. Post a profile of your character in the character profile thread. 2. No Magic - such as no fireballs, timetravel, weapons made from the gut of a star you summoned, etc. Vampire and such powers must be specified in profile. You can have magic. Go wild, so long as you don't do instaspells that ruin things, such as instahealing or insta-fix-the-problem. 3. Please, for the love of all, don't make your charrie the 'first vampire' or 'the strongest most uber powerful werewolf'. 4. The DarkNight rp is taking place in an alternate steam punk reality. Think the dark ages with gears and golem robots. You can make up weapons of your dreams, but don't go flying in with a B12 bomber plane 5. Ignore this rule.
-------------------- You Think I Have A God Complex? Lemmi Tell You Something...
I Am God Ame Line of the Moment - "Fine. We'll go out there, I'll kill you, then we can go slaughter the horse together. And a drink. I get the money and you owe me a drink." |
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| KrazyKelli |
Posted: Jan 27 2004, 09:00 PM
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![]() God ![]() Group: Admin Posts: 4,005 Member No.: 3 Joined: 22-November 03 |
Dark Night Species (rule 6)
Humans Most information about humans should already be known since you guys are all, well, human. Weak, fragile, and with short lifespans. However, humans are also very fast with their work - since vampires are busy stalking victims in the night, werewolves are busy keeping from going berserk, and gargoyles are stone half their life. Due to this fact, Humans were the first to come up with the idea of cyborg implants and also the first to work on wiccan magic (alchemy). Most humans hate or fear vampires and werewolves, but will work well with Gargoyles. A percentage will work to help or befriend vampires as well, but usually only in hopes of becoming one. Humans specialize in cyborg implants, alchemy, or the construction of firearms (only 1 of the 3, not all). They can be made into werewolves or vampires - but not change back into humans afterwards. Cannot be both. _______________________________________________________ Vampires Undead creatures of the night. Vampires are unique in the fact that they have the widest varieties of 'specialties'. However, a single vampire can only use 1 of the many powers. From fleshcraft, to shapeshifting, to shadowing. They must live on blood of humans to survive - so think of that species as sheep. And are very strict on who of the human race joins their society. Vampires are impartial to gargoyles, and really hate werewolves. While they can use the firearms from humans, they can't use alchemy or cyborg implants. Sunlight and UF light won't kill a vampire, but will blind and weaken them greatly, while artificial light really irritates them, but they can deal with it. Vampires with Shadowing skills are known to spontaniously combust when exposed to sunlight. So, of course, they hate light as well. Crosses, crucifixes, holy water, and garlic are just myths and also won't hurt a vampire. Vampires have their own list of powers (which are listed in rule 5). And may only specialize in one of that list. This species can convert humans to vampires by 1, draining from them three times, and 2, feeding that human their blood in a bond. They can also feed blood to another of their kind to create a bond (much like a sibling). Vampires under bond have a hard time hurting each other (without severe headache), and can't kill eachother. _______________________________________________________ Werewolves (Chronos) Werewolves are tainted humans gone lupine. They are either human or wolf during the day, and during the night can freely shapeshift between human, wolf, and werewolf. During a full moon, werewolves have no choice and must be a werewolf during the night. Most chronos are known to have berserk intentions, love the smell of death, and enjoy a hunt. They really hate vampires, aren't fond of gargoyles on their territory, and find humans crunchy. There was a story of a werewolf that was mistaken for a human and was fitted with a cyborg arm when he lost his original one in a fight. In turn, when the werewolf became a werewolf, the cyborg arm couldn't support his enlarged body and exploded due to the force of the sudden change. Werewolves (as werewolves) are also known to have slight regeneration as well. Which makes them a pretty fearsome adversary. Werewolves can turn humans into werewolves if they attack the human in chronos form and the human manages to live the next day. Werewolves also live in packs and don't enjoy being alone. ________________________________________________________ Gargoyles Gargoyles lived long before the other species. While their lifespans are only 300 years, they are known for their wisdom, their protection, and bond with humans. One could describe a gargoyle as a lizard on two legs with wings. And, besides for becoming stone during the day, they pretty much are. Due to the long lives and generations of protection, the gargoyles don't enjoy using up to date weapons like guns, and will just surfice with their claws and swords. Even though they have wings, these lizard-like demi-humans cannot fly, but only glide. Their strength matches that of a werewolf, and their claws are twice as stong - which makes scaling up a bare wall possible. Gargoyles enjoy protecting humans, are impartial to vampires, and find werewolves as kindred - though the werewolves don't think so. Gargoyles have wonderful regeneration skills, but only after beng stone for a day. And while stone, they are just that. Stone.. And rely on humans to protect them during that time from.. well.. outside danger. -------------------- You Think I Have A God Complex? Lemmi Tell You Something...
I Am God Ame Line of the Moment - "Fine. We'll go out there, I'll kill you, then we can go slaughter the horse together. And a drink. I get the money and you owe me a drink." |
| KrazyKelli |
Posted: Jan 29 2004, 02:10 AM
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![]() God ![]() Group: Admin Posts: 4,005 Member No.: 3 Joined: 22-November 03 |
Notice Sadly for Issue, I'll be taking out all weapons exclusivity rules. So you can ignore this post. I don't have the heart to erase it yet. So I'll stick it in a quote and put it in a hard to see color.
-------------------- You Think I Have A God Complex? Lemmi Tell You Something...
I Am God Ame Line of the Moment - "Fine. We'll go out there, I'll kill you, then we can go slaughter the horse together. And a drink. I get the money and you owe me a drink." |
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| KrazyKelli |
Posted: Mar 12 2010, 04:22 PM
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![]() God ![]() Group: Admin Posts: 4,005 Member No.: 3 Joined: 22-November 03 |
I am redoing the entire rules segment to make them more fun, less restrictive, and user friendly. Say flack to strict unhappy rules. They suck.
-------------------- You Think I Have A God Complex? Lemmi Tell You Something...
I Am God Ame Line of the Moment - "Fine. We'll go out there, I'll kill you, then we can go slaughter the horse together. And a drink. I get the money and you owe me a drink." |
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